uh-oh! Xbox 2|Next not looking so hot according to one supposed programmer-developer dude

N

NEXT BOX

I found this supposed developer opinion on Xbox 2 | Next posted on several
message boards:

http://www.psinext.com/forums/viewtopic.php?t=6282&postdays=0&postorder=asc&start=0
http://forum.teamxbox.com/showthread.php?t=328909&highlight=Cpiasminc
http://ga-forum.com/showthread.php?t=37493
http://www.beyond3d.com/forum/viewtopic.php?t=20824

[some supposed programmer or developer] QUOTE:
____________________________________________________________________________
__________
"I think the key difference here in terms of hardware for Xbox2 is the fact
that Microsoft wanted to play a bigger part in deciding on the hardware. In
fact, this time around, they're in full control, whereas the last time,
basically nVidia did the entire system. Microsoft definitely makes great
developer tools and documentation, and it would be silly to think that XNA
will not amount to much. But the thing is that they are clearly without any
sense at all when it comes to hardware. The fact that they choose to
centralize their FSB or share a single L2 cache among 3 processors shows
some real lack of insight. The biggest flub would have to be that 10 MB
eDRAM on the GPU -- which I'm told is really MS's idea (both MS and ATI told
me that much) -- that just says they didn't even think about resolution.

Hardware-wise Xbox2 is getting disappointing the more I look at it... and I
know I shouldn't really be saying that since I'm actually developing on it.
But by disappointment, I should say -- it won't suck or anything remotely
near sucking... it just won't be anything monstrously groundbreaking --
let's just say it's Moore's Law looking perfectly normal and healthy. The
GPU will have some serious power all right, as will the CPU. But if you
think of the difference between PS1 and PS2, you should see about the same
growth from Xbox to Xbox2, but at the same time, taking into account the
difference in resolution, content, shader complexity and everything else put
together.

All in all, Xbox2's total system architecture is still very PC-like. Or
Mac-like in this case. In that sense, it will probably be easier to develop
for. The thing is that SIMD is very important to getting any major
performance out of PPC processors these days. Without it, they're basically
Celerons. So avoiding pipeline stalls and concerning yourself with
*instruction latency* is going to be huge on all 3 consoles with this
upcoming generation. In some ways, that actually means we've gone back to
the '60s in terms of programming. It's just that it's the 60s with 3 million
line codebases.


BTW, I should also note that based on what I'm hearing from every studio
I've been to, I'd have to say that, at least for the first generation of
games on next-gen consoles, you will not see anything running at 60 fps.
There is not one studio I've talked to who hasn't said they're shooting only
for 30 fps. Some have even said that for next-gen, they won't shoot higher
than 30 fps ever again.

As for PS3... well, it looks as though PS3 will be the hardware king this
time around. Just as Xbox had the powerful hardware in current-gen. The
question of whether it will be that easy to develop on is still up in the
air. Developing a cross-platform engine for Xbox2, PS3, PC, NRev will likely
be damn-near impossible. I'd expect a codebase with more #ifdefs than code,
the way things look. I don't expect graphical power to be that massively
different between PS3 and XBox2, though. They're essentially very similar
GPU pipes... PS3's will probably have some features that Xbox2's doesn't and
vice versa. Where the difference will lie is going to be in CPU power. How
that will manifest itself is still very uncertain. If the graphical power is
smaller, that may also mean there is more value for studios to do multi-SKU
titles, and we may see a bigger glut of games that are available for all 3
or at least 2 of the 3 consoles.

Then of course, comes the business hand of Microsoft... in this Sony is
definitely second, but I wouldn't count it as a gaping hole. I mean, Sony is
an 11-figure yearly revenue company, too. If nothing else, PS3 can drive
home the point of CELL as an architecture. And in that sense, Sony is
playing for the longer term than MS. OTOH, MS is the sort of company that
can afford to play out a generation at a time."
____________________________________________________________________________
_____________

Now if you read through the threads that I linked to above, you will
actually see some differing thoughts on this guys post about Xbox2, and, at
least one reply from the guy himself, explaining his original post. I'll go
ahead and paste that guys explaination below, so if by remote chance you are
even interested in this, you can read it now without searching through the
threads I linked to:


[some supposed programmer or developer's explaination for his original post]
QUOTE:

____________________________________________________________________________
____________
" Oh, geez... I was hoping this wouldn't really blow up out of proportion.
The last thing I wanted was for all that to really make a big fuss on a
dozen other forums.

When I say "disappointing", I mean that in respect to everything that was
promised. If you're expecting realtime CG, I have my doubts. That is, unless
displaced subdivision surface support in hardware is actually going to be
there, which is still very much up in the air, and even then, the problem
becomes not the polygon count, but the ability to apply complex shaders on
the darn things. Even otherwise, early games won't be close to the limits of
its power on any of the consoles. We won't see what final hardware looks
like until very very short notice prior to the console's release. Nowhere
near enough time to try adjust and optimize and try to push the limits of
the console. That's why everybody says at least for their first next-gen
games, they're not going to shoot higher than 30 fps. As for those few that
said 30 fps for good, I really don't know. They're probably just being
pessimistic. But then, the only studio I visited that was optimistic about
Xbox2 happened to conveniently be located in Seattle.

Also, for that 10 MB of eDRAM -- consider 1920x1080, which is about 2
megapixels... 2 mpix * (4 (32-bit frame buffer) + 4 (32-bit Z-buffer) + 1
(8-bit Stencil)) = ~17.79 MB. Yes it is supposed to hold frame buffer,
Z-buffer, and stencil, from what I'm told. You could hold it all at 720p, at
least. MS did say that they want developers to at least support 720p
(meaning we don't necessarily have to support 1080i, but 720p is apparently
a requirement).

The other meaning I have as far as disappointment goes is the fact that up
until this time, all my expectations on Xbox2, PS3, and NRev have all been
on a sort of underestimation in hopes that the real thing will be far above
what I say. At least that way, my being wrong would be a good thing. In
Xbox2's case, though, compared to the other two, we're hearing more things
now. Although they keep changing from day to day, nothing I've heard has
really exceeded my presumably underestimated expectations. The only things I
haven't heard about are system bandwidth and the GPU's specs. I don't expect
anything incredible, though. Even 4-5x the system bandwidth of a PC is
really not good enough -- and I mean that in the sense that the system
bandwidth on a PC is god-awful. "
____________________________________________________________________________
____________
 
M

MS

-Hmmm. Somehow this sounds like...total guessing &/ bullshit. The guy says
he know nothing of bandwidth or GPU, yet he is supposed to be developing
games for XBox2? Yeah right.

I would also like to say that the new 2012 year Corvette sucks. I don't know
anything about it, but is supposedly has 4 tires. But I'm the expert, so I'm
guessing that it sucks.

Yeah, I'm great.
 
D

drocket

-Hmmm. Somehow this sounds like...total guessing &/ bullshit. The guy says
he know nothing of bandwidth or GPU, yet he is supposed to be developing
games for XBox2? Yeah right.

That's quite standard, actually. Development of games begins LONG
before the hardware is finalized. Decisions are made based on vague
guesses as to what the final hardware will look like. That's one of
the key reasons that first-generation games on any console never take
full advantage of the system's power: by the time you actually know
how much power the system will have, you're already 75% of the way
done making the game.
 
D

Dr Gordon Crowbar

There's a lot of things going on in the battle of Sony vs Microsoft. It's a
billion dollar business, so there's going to be industrial espionage, false
rumours, and the raising of expectations from both sides.

As usual, there will be people who buy the new product on day 1, and who
will refuse to accept that the other product is better, and then eventually
sell, or continue to delude themselves.

Whatever, it really doesn't matter which is best, because we'll all know
when the best games are out.

If you've nothing better to do than speculate, and then waste money on a
first day purchase, then more fool you.
 
H

HockeyTownUSA

Dr Gordon Crowbar said:
There's a lot of things going on in the battle of Sony vs Microsoft. It's
a billion dollar business, so there's going to be industrial espionage,
false rumours, and the raising of expectations from both sides.

As usual, there will be people who buy the new product on day 1, and who
will refuse to accept that the other product is better, and then
eventually sell, or continue to delude themselves.

Whatever, it really doesn't matter which is best, because we'll all know
when the best games are out.

If you've nothing better to do than speculate, and then waste money on a
first day purchase, then more fool you.

Yeah, I never understood the fanboi following between XBOX and PS2 either. I
mean they are both great systems. I preferred the XBOX for its hard drive,
5.1 surround, Live!, and its S-controller. And XBOX had a year later release
so had better have had better graphics, which it does. But you can't beat
the PS2's vast library of games, it's graphics are pretty good, and has
Dolby Digital surround. PS2 has quite a few unique titles too, but XBOX has
several that satisfy my tastes.
 
K

Knight37

Dr Gordon Crowbar said:
If you've nothing better to do than speculate, and then waste money on a
first day purchase, then more fool you.

I'll be buying Xbox 2 on day 1 as long as at least 2 launch-games seem
interesting to me.

But I was probably going to buy it no matter what. I own all the major
consoles.
 
S

sayNO2steam

On 2 Mar 2005, Knight37 wrote:

<console fanatic bragging about buying everything console made>

that's why you defend steam!
i called you idiot, but what you are is a traitor!
a complete disgrace!
you have the nerve to post in OUR PC GAME group defending damaging
solutions to pc games when the truth is you are a traitor with no
interest at all in pc games!

in a time were pc games face decline over consoles cause of unfair
motives and publishers like valve trying to create monopolies you
admit supporting financially all the consoles and defending steam!
GO AWAY TRAITOR!
go away console fanatical!
leave the pc game group alone!

--
post made in a steam-free computer
i said "NO" to valve and steam

against steam campaign
http://nosteam.afterdarknet.at/

steamwatch - independent observatory about steam
http://www.steamwatch.org/

please sign petition "Say NO! to Steam!" available at:
http://www.petitiononline.com/nosteam/petition.html
 
S

Scott

HockeyTownUSA said:
Yeah, I never understood the fanboi following between XBOX and PS2 either.
I mean they are both great systems. I preferred the XBOX for its hard
drive, 5.1 surround, Live!, and its S-controller. And XBOX had a year
later release so had better have had better graphics, which it does. But
you can't beat the PS2's vast library of games, it's graphics are pretty
good, and has Dolby Digital surround. PS2 has quite a few unique titles
too, but XBOX has several that satisfy my tastes.

I didn't think the PS2 had Dolby Digital?
I thought it was just Pro Logic2, the same as the Gamecube.

Scott
 
Z

Zomoniac

I didn't think the PS2 had Dolby Digital?
I thought it was just Pro Logic2, the same as the Gamecube.

It had DD, hence the optical out, just only seems to work on the cutscenes
in MGS.

Zo
 
L

Les Steel

sayNO2steam said:
On 2 Mar 2005, Knight37 wrote:

<console fanatic bragging about buying everything console made>

that's why you defend steam!
i called you idiot, but what you are is a traitor!
a complete disgrace!
you have the nerve to post in OUR PC GAME group defending damaging
solutions to pc games when the truth is you are a traitor with no
interest at all in pc games!

in a time were pc games face decline over consoles cause of unfair
motives and publishers like valve trying to create monopolies you
admit supporting financially all the consoles and defending steam!
GO AWAY TRAITOR!
go away console fanatical!
leave the pc game group alone!

Some people are fans of GAMES. Do you understand the concept?
I enjoy playing GAMES, no matter the system. Been having a blast on
Mercenaries on my mates XBOX and have contemplated playing through Final
Fantasy Tactics on the PS1. This week I will hopefully be playing Republic
Commando on my PC, and possibly Hearts of Iron 2.
I notice you never answered my questions in another thread on
comp.sys.ibm.pc.games.action, regarding Farcry and its console appearance.

--
Les
AMD64 3200+
2x512 MB corsair platinum 3500
MIS K8N NEO PLATINUM
Leadtek A400 GT
SB Audigy
 
K

Ken Marsh

Hi Les,

#Some people are fans of GAMES. Do you understand the concept?

No. He doesn't get it. He's a troll. He continues the same strident
message no matter what the response. He's totally oblivious to reason.

So, I ask you, since you obviously think about things, unlike diFool,
to please stop feeding the troll.

Ken.
 
S

Shawk

Ken said:
Hi Les,

#Some people are fans of GAMES. Do you understand the concept?

No. He doesn't get it. He's a troll. He continues the same strident
message no matter what the response. He's totally oblivious to reason.

So, I ask you, since you obviously think about things, unlike diFool,
to please stop feeding the troll.

Ken.

The quicker everyone KF's him the sooner he ceases to exist in here.

--
"NOBODY expects the Spanish Inquisition! Our weapon is
surprise...surprise and fear...fear and surprise.... Our two weapons are
fear and surprise...and ruthless efficiency.... Our three weapons are
fear, and surprise, and the ruthless efficiency...and an almost
fanatical devotion to the Pope.... Amongst our weapons...are fear,
surprise, ruth... Amongst our weaponry...are such elements as fear...
I'll come in again"
 
S

Stephen Craft

I gather from the following posts that I shouldn't be responding, and I'm
new here, so I'll feign ignorance and claim that I don't know better. But I
felt compelled to respond to this, and ask a question or two. Then I'll
shut up, I promise:

"publishers like valve trying to create monopolies"

A) You know that Valve is a developer, yes? And not a publisher?
B) Do you know the difference between a publisher and a developer? I'm not
trying to be a d*ck, I'm just asking.
C) You know the kind of cut that the publisher gets out of the retail price?
(It's a large one.)
D) In what way is Valve "trying to create a monopoly"?

I'm just curious, that's all. I happen to think very highly of Valve, even
though Steam admittedly sucked.

-Stephen
 
A

Andrew

I gather from the following posts that I shouldn't be responding, and I'm
new here, so I'll feign ignorance and claim that I don't know better. But I
felt compelled to respond to this, and ask a question or two. Then I'll
shut up, I promise:

sayNO2steam/DiFool is a completely insane troll. Any attempts to have
a rational discussion with him are a complete waste of time. Feel free
to try, but it is better to just killfile him now and save yourself
the stress of trying to understand what is going on in his head.
 
S

Stephen Craft

Fair enough... thanks for the heads-up.

:) SC

Andrew said:
sayNO2steam/DiFool is a completely insane troll. Any attempts to have
a rational discussion with him are a complete waste of time. Feel free
to try, but it is better to just killfile him now and save yourself
the stress of trying to understand what is going on in his head.
--
Andrew, contact via interpleb.blogspot.com
Help make Usenet a better place: English is read downwards,
please don't top post. Trim replies to quote only relevant text.
Check groups.google.com before asking an obvious question.
 
S

Stephen Craft

Holy S&*T. I wish I could put this in a bigger font, but:

L O L.

You cracked my s&*t up.
 
S

sayNO2steam

new here, so I'll feign ignorance and claim that I don't know better. But I
felt compelled to respond to this, and ask a question or two. Then I'll

first let me tell you the main reason i'm here is to exchange ideas
with others gamers like yourself, that's what i like and what i want

fell free to ask anything!

and btw, many in this group only have as mission discredit myself so
don't pay any attention to them
"publishers like valve trying to create monopolies"

yes, they are by taking away all kind of choice in the pc game market
they want to monopolize the way you buy pc games
you will only be able to buy pc games in one way, in one place, only
from them and killing the very useful retail channel
they want to monopolize the way you play pc games
you will only be able to play pc games in one way, using steam and
having control over you and your gaming habits
they want to monopolize the way you patch pc games
you will only be able to patch pc games in one way, using steam and
only via the internet, again having total control over you

steam is pure monopoly
steam is monopoly at its best!
with steam you don't have any kind of choice, none!
A) You know that Valve is a developer, yes? And not a publisher?

with steam its not relevant, valve are the developers and publisher
they are everything
B) Do you know the difference between a publisher and a developer? I'm not
trying to be a d*ck, I'm just asking.

like i told you its not relevant cause valve with steam is at the same
time, developers, publisher, distributor... so that's not the point
C) You know the kind of cut that the publisher gets out of the retail price?
(It's a large one.)

i will not accept the margin excuse for steam
sorry i will not
i already discuss this will other gamers in this group and i will not
accept that excuse
steam is way too damaging! way too intrusive for you or valve or any
other excusing it with the margins a publisher takes in pc games

a developer has to know how to negotiate margins with the publisher
in everything in life you must know how to negotiate
and btw the publisher has an essential role in pc games! essential!

if valve wants more profits from their games, be their own publisher
in retail, which is the issue... in steam they are their own but in
retail they are not
D) In what way is Valve "trying to create a monopoly"?

yes! like i told you before valve with steam is trying to create a
monopoly in the pc game market by:
killing the retail channel, which is the best one for pc games and
the one with the most competition and the best pricing for us
and making you be totally controlled to buy, install, play pc games

retail channel has flaws like everything but its still and will be
always be best for defending competition in the pc game market for
defending pc games as package box cd/dvd physical products and too
give pc gamers choice and freedom as consumers!
I'm just curious, that's all. I happen to think very highly of Valve, even
though Steam admittedly sucked.

please fell free to ask me anything!
i'm someone who cares for pc games, who cares for fellow pc gamers!
i also think steam sucks and must be stoped so our rights as consumers
are protected!
if we unit we can beat valve and steam!
look at me as a friend as a fellow pc gamer!
my agenda is only keep being a pc gamer and buying and play pc games!
that's the only thing i want... i swear!
my motivation is only and purely pc games!

--
post made in a steam-free computer
i said "NO" to valve and steam

against steam campaign
http://nosteam.afterdarknet.at/

steamwatch - independent observatory about steam
http://www.steamwatch.org/

please sign petition "Say NO! to Steam!" available at:
http://www.petitiononline.com/nosteam/petition.html
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Top