S
Saran
Ok, I got bored and fired up VM Ware and ran Vista and looking around
the startmenu, I found the games... solitair, minsweeper, chess and some
others. Ok, So I looked at where they were and copied the whole
"C:\Program Files\Microsoft Games" folder to the XP host machine.
None of them would run in XP... big suprise... A little googling
revealed many articles on the web and news groups alike:
<quote>
From: =?Utf-8?B?SWNlSG9ja2V5SmFzb24=?=
(e-mail address removed)
Subject: RE: Vista games to XP?
Date: Mon, 23 Jul 2007 09:18:03 -0700
Message-ID: (e-mail address removed)
The application is coded as a Vista only workable game.
You cannot copy the files over. If you do and try to run the
application, it
will tell you the program is not designed for that type of Windows.
</quote>
Are you kidding me? Under XP it says "not a valid win32 application" for
any of the games. Tell me, what the hell makes the games so darn
special, internally? I suspect they are plain-ol' 32bit PE apps that are
"packed" in a wrapper that XP doesn't know how ot deal with. Such
wrappers are generally used to compress/encrypt a running program (it's
image that's in memory.)
I just don't understand why go to such lengths to prevent the games from
being copied. Such simple games, almsot all of which had counter parts
as far as Windows 2.0... you can run 16 bit (3.x era) solitair,
minesweeper, reversi, as well as the popular taipei and other cloens of
that popular asia tile game, chess, freecell, hearts and others (many
were in the microsoft entertainment pack) under XP just fine, yet you
can't runthe newest simple-games that come with Vista... oi vey.
I also got a laugh about the graphics acceration error when I started
minesweeper on Vista (I guess vmware's virtual graphics card isn't
exactly a Geoforce 8800 GTX), even though it stall ran, but to even
require that for minesweeper... good flippin grief... (it makes about as
much sense as the rest of Vista.)
-saran
"just when you thought Vista couldn't get any worse..."
the startmenu, I found the games... solitair, minsweeper, chess and some
others. Ok, So I looked at where they were and copied the whole
"C:\Program Files\Microsoft Games" folder to the XP host machine.
None of them would run in XP... big suprise... A little googling
revealed many articles on the web and news groups alike:
<quote>
From: =?Utf-8?B?SWNlSG9ja2V5SmFzb24=?=
(e-mail address removed)
Subject: RE: Vista games to XP?
Date: Mon, 23 Jul 2007 09:18:03 -0700
Message-ID: (e-mail address removed)
The application is coded as a Vista only workable game.
You cannot copy the files over. If you do and try to run the
application, it
will tell you the program is not designed for that type of Windows.
</quote>
Are you kidding me? Under XP it says "not a valid win32 application" for
any of the games. Tell me, what the hell makes the games so darn
special, internally? I suspect they are plain-ol' 32bit PE apps that are
"packed" in a wrapper that XP doesn't know how ot deal with. Such
wrappers are generally used to compress/encrypt a running program (it's
image that's in memory.)
I just don't understand why go to such lengths to prevent the games from
being copied. Such simple games, almsot all of which had counter parts
as far as Windows 2.0... you can run 16 bit (3.x era) solitair,
minesweeper, reversi, as well as the popular taipei and other cloens of
that popular asia tile game, chess, freecell, hearts and others (many
were in the microsoft entertainment pack) under XP just fine, yet you
can't runthe newest simple-games that come with Vista... oi vey.
I also got a laugh about the graphics acceration error when I started
minesweeper on Vista (I guess vmware's virtual graphics card isn't
exactly a Geoforce 8800 GTX), even though it stall ran, but to even
require that for minesweeper... good flippin grief... (it makes about as
much sense as the rest of Vista.)
-saran
"just when you thought Vista couldn't get any worse..."