Battlefield 3

V_R

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Battlefield 3: Close Quarters out in June, first of three add-ons​

Battlefield 3 is to get three themed downloadable expansions, starting in June. Like first add-on Back to Karkand, they will offer new weapons and in some cases vehicles to be used across the entire game, as well as new multiplayer maps.
In addition, console players are to get a rent-a-server programme that will allow them to run dedicated game servers customised to their own rules and preferences, just like their PC brethren. This is a first for any console shooter.
June's add-on pack is called Close Quarters and it's focused on up-close-and-personal indoor infantry combat with verticality to the map designs. It will be released one week early on PS3, and includes 10 new weapons and four new maps.
It's described as "hectic and intense". The map demonstrated at EA's GDC event was the interior of a swish-looking office block called Ziba Tower, with lots of glass to shatter.
The following add-on will be called Armored Kill. With a focus on tank combat, it will offer the Battlefield series' biggest map ever and one new drivable vehicle for use in the third game. It has no release date yet.
The final add-on will be End Game, about which nothing is known, and which is apparently still a closely guarded secret within developer DICE.
We'll have more info on Close Quarters soon.
http://www.eurogamer.net/articles/2...e-quarters-out-in-june-first-of-three-add-ons
 

V_R

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The Good.....

BF3 Patch released!

http://blogs.battlefield.com/2012/0...ap-lots-of-fixes-and-new-shortcut-items-live/


The PC Battlefield 3 update is now live. It includes a smattering of fixes, tweaks, and additions. Read on for the full details.

Today, we rolled out the big Spring game update for Battlefield 3 on PC! The focus of this massive package is to make the game more stable, fairer, and more balanced. You can find a comprehensive change list in this earlier post. The ~1.6GB update is available now. Below are some of the highlights.


New and improved commo rose

ComRoseIngame.png


This update sees a number of improvements to the commo rose on PC, partially based on feedback from the community. Some of the tweaks we have made are detailed below:
New global call-outs
We have added a number of new commo rose call-outs that you can make to the entire team whenever you want. Where you previously had to look at a Support player to get the option to request ammo, you can now use the commo rose at any time to request ammo, health, or repairs. Using these requests will trigger appropriate icons on the minimap.
Moved orders to commo rose
We moved orders so that they are now exclusive to the commo rose. This means that you will no longer accidentally place an order when you in reality wanted to spot an enemy standing near a flag, for example.
Improved mouse handling
The mouse movement is now always tracked from the center of the commo rose, to make navigation more intuitive.
Quicker activation
You now activate a call-out simply by releasing Q, which should be snappier than the previous implementation.
Improved readability
We tweaked the layout and design of the commo rose to improve readability and give clearer and quicker confirmation of which call-out is currently highlighted.


callout.jpg


Look for these flashing icons on the mini map. They mean your team mates are trying to tell you something!

The available call-outs in the commo rose is context sensitive and will change depending on what you are currently doing in the game – for example, vehicles and infantry each have separate call-outs. Each function should trigger appropriate voice messages as well as icons on the minimap for increased team play possibilities. Players should keep an eye on the minimap for these icons. If you see them flashing, a team mate is requesting aid via the commo rose.


Improved minimap

After listening to community feedback, we have implemented alternative new ways to display the minimap. You can now choose between Map, Satellite or Hybrid view mode.
Map mode shows the most important tactical geometries such as buildings, objects, roads and water.
Satellite mode displays a top-down photograph of the level for increased terrain detail.
Hybrid mode combines the Satellite view with a Map overlay, offering a mix of quick tactical awareness and terrain detail.
You can change the minimap mode on the fly by pressing (this key is mappable). You can set your preferred default map mode in the Options menu, where you can also alter the opacity level for the satellite textures. See below for an example of how these map displays compare.



Select the minimap display that suits your map and play style.


Beep beep! We have horns!

Yes! We have added horns to all jeeps in the game! Nothing says “Get in and man the machine gun so we can take back the airfield!” like three short beeps of the horn. Just press [SPACE] to make your presence known to friendly forces. Warning: Beeping also heard by opposition. Suggest limiting beeping when in enemy territory to keep vehicle in working order. This feature is also present in the PlayStation 3 update that went live yesterday (activated by L1).


Giving all players IR flares

To balance the battlefield and give budding pilots a fighting chance from day 1, we are now giving IR flares to all players. These will be automatically available to you in all air vehicles in the game. So if you’ve had a hard time staying up in the air previously, it should be easier to dodge incoming threats from now on. We hope this small but significant change will mean more players take to the skies and mix up their play style. This feature is also present in the PlayStation 3 update that went live yesterday.


More awards for skillful heli flying

One of the balancing items we have done in this game update is to better reward skillful heli pilots. To do this, we have increased the pilot’s score for transporting passengers who make kills from the heli. The assist score for heli pilots is now 50 points/kill. In a fully loaded transport, four passengers who make 1 kill each will give the pilot a sum total of 200 points. This balancing change is also present in the PlayStation 3 update that went live yesterday.


Making the SOFLAM a passive income gadget

The Recon gadget SOFLAM (laser target painter) has been given a new feature. Now, when a Recon player places it and then leaves it, it will continue to paint targets entering its area of control, continuously giving the Recon player a passive points income. This means a Recon player can place a SOFLAM in a strategic position, then leave it to find a good sniping spot. Combined with fixing a few scoring error in the SOFLAM, it should now be a much more viable source of experience points for Recons. This balancing change is also present in the PlayStation 3 update that went live yesterday.


Suppressing is team play, too!

Another balancing change that reflects how we want every player to be able to contribute to the overall effort is the lowered threshold for achieving the Suppression Ribbon. From a previous requirement of 7, players now only need to perform 3 suppressions in a game to be rewarded the Suppression Ribbon. This means the Support Kit player can rack up scores by skillful use of his LMG. We’ve always know suppression helps – now we are more generously rewarding those team players who help disorient the enemy so we can move in for the kill. This balancing change is also present in the PlayStation 3 update that went live yesterday.


New to the game? Get a flying start with our new shortcut items

Shortcut-Items.jpg


Today, we are also offering 10 different shortcut items for sale for Battlefield 3 on PC. If you’re new to the game, this is the perfect way to gain some ground on the veterans online. Or if you’d love to get your hands on those AA missiles for jets instantly, this is for you.
The 10 shortcut items are available now from Origin and include:
Kit Shortcut Bundle: Immediately unlocks all items unique to the four playable classes
Vehicle Shortcut Bundle:
Immediately unlocks all items for all vehicles
The Ultimate Bundle:
Immediately unlocks all items from all other available shortcut packs
We hope you enjoy the contents of this game update. As always , had to the Battlelog forums or discuss the update with us right here on the blog. See you on the battlefield!



The Bad.........

The 10 shortcut items are available now from Origin and include:

Kit Shortcut Bundle: Immediately unlocks all items unique to the four playable classes

Vehicle Shortcut Bundle: Immediately unlocks all items for all vehicles

The Ultimate Bundle: Immediately unlocks all items from all other available shortcut packs

-Battlefield 3 - Air Vehicle Shortcut Prices: £7.99, €9.99, AU$15.95
-Battlefield 3 - Assault Kit Shortcut Prices: £5.49, €6.99, AU$11.45
-Battlefield 3 - Engineer Kit Shortcut Prices: £5.49, €6.99, AU$11.45
-Battlefield 3 - Co-Op Weapons Shortcut Prices: £3.99, €4.99, AU$8.45
-Battlefield 3 - Ground Vehicle Shortcut Prices: £7.99, €9.99, AU$15.95
-Battlefield 3 - Kit Shortcut Bundle Prices: £19.99, €24.99, AU$39.95
-Battlefield 3 - Recon Kit Shortcut Prices: £5.49, €6.99, AU$11.45
-Battlefield 3 - Support Kit Shortcut Prices: £5.49, €6.99, AU$11.45
-Battlefield 3 - The Ultimate Shortcut Bundle Prices: £31.99, €39.99, AU$59.95
 

floppybootstomp

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I think I'd rather eat a cold bowl of my own vomit than give EA any more money for a PC game.

I notice the're trying to milk Crysis 2 for all it's worth now by adding a few extra bits and bobs and then wanting to charge existing Crysis 2 owners £25 for the privilege. EA are truly scum.

I just bought an expansion pack for Alan Wake (The American Nightmare) from Steam. It cost £12.19 but as I already owned Alan Wake on Steam I got it for £10.19. Now that is fair trade.

There are dozens of playable mods, maps, missions and extras for Skyrim available free of charge plus Bethesda will shortly be releasing sizeable expansion packs as DLC for reasonable prices. This is the tradition of PC Gaming.

Compare that to EA's grubby little technique of adding a couple of multiplayer maps, another rifle and a coupla skins then wanting to charge you for the whole game all over again and it makes you realise just how loathsome EA are.

I sincerely hope EA/Origin go into receivership :)

On a footnote yesterday I picked up a used copy of Kingdoms Of Amular: The Reckoning for Xbox for £20 cos it didn't have a manual, it's very good, imo. On loading the game I notice it's published by EA :blush: Still, at least I didn't give them the satisfaction of buying it new.

I do realise BF3 is an excellent multiplayer game but even if it was the best game in the world I wouldn't pay EA for it again.
 

V_R

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Close Quarters is now out! Cant wait to get home and give it a blast!

 

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Coming this September, Battlefield 3: Armored Kill is the next digital expansion pack in the Battlefield 3 series and introduces a host of exclusive in-game content, new vehicles, assignments and more.

Taking vehicular mayhem to the next level as only Battlefield can, Battlefield 3: Armored Kill features 5 new drivable vehicles including mobile artillery, tanks, ATV's complete with over 20 vehicle specific unlocks. Players will also have the ability to spawn in the all-new gunship and rain death from above.

Battlefield 3: Armored Kill also introduces a brand new mode to the Battlefield franchise, Tank Superiority, where heavy vehicles clash in order to control key areas of the map.

Check out the premiere trailer showcasing the snow-capped Alborz Mountain as well as the open terrain found in the Bandar Desert, the largest map in Battlefield history!

And don't forget, Battlefield 3 Premium members will get 2 weeks early access to Armored Kill as well as Battlefield 3: Aftermath coming this December and Battlefield 3: End Game coming in March of 2013.

For more information on Battlefield 3, please visit www.battlefield.com.

:drool:
 

V_R

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Despite our security measures, we have been working around the clock to mitigate the impact of an ongoing denial-of-service attack on our Battlefield 3 game infrastructure over the last several days. While the motives are unclear, the focus of the attack has been interference with network communications preventing access to multiplayer gameplay. At this point, no user data is involved. We share your frustration about the impact this has had to our service and the ability for many of you to play Battlefield 3. We are working tirelessly to mitigate the problem. As a part of our efforts to resolve these issues, we’ve conducted rolling restarts of Battlefield infrastructure servers to apply some updates. Thank you for your patience and support while we work to get everyone back and playing Battlefield 3 as soon as possible. More updates to come. /DICE Team
http://battlelog.battlefield.com/bf3/

Haven't been able to play for the last few days without random disconnects..... :mad:
 

V_R

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Haha, dont worry i know what your thinking, and i do the same, but i do love BF3! :thumb:
 

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