Catenaccio said:
If I really want to have my new laptop with a 64-bit Vista, do I have to
wait until the computer manufacturers decide to put a 64-bit Vista on it, or
if I buy one of the 32-bit options (Home Premium or Ultimate) then I would be
able to upgrade the OS without having to re-purchase a new Vista?
Me? I'd jump on the 64-bit bandwagon A.S.A.P.
Seriously, if you can find all the drivers for your laptop in the 64-bit
version, there is almost little reason not to go right away. Keep in mind a
few things, first there is no 16-bit support at all. So, if you are needing
legacy software support, you may be out of luck. Unless you wouldn't mind
running a virtual machine (which is what I do.) Next, driver support remains
a little dicey, but is improving. Keep up to date with your drivers and your
OEM for your system.
You'll need more memory than 2 gigabyte too. 4 Gig is a starter for 64-bit
computing. Kind of like 256K was the starting point for XP, but ran so much
better with more. 4 Gig is really the best place for using 64-bit, and less
will give a worse experience. Of course more is better, but very few laptops
and even desktop support more than 4 gig right now. Even then you may run
into the BIOS issue of not seeing all 4 gig (anyone remember the 640K issue
of years past?...) BIOS makers will eventually get that worked out, and it
is already worked out on some systems, but not all. My Dell M1710 sees only
3.3 gig of the 4 I have installed, for instance. But my desktop sees all 4
gig, but only after a BIOS update.
Changing to 64-bit seems a little like pulling teeth for some, but it will
well be worth it in the long run. The move to 32-bit was very similar,
though most don't remember it, as it was done mainly in the DOS relm, and not
Windows. It was the gaming comunity that pushed the 32-bit envelope back
then. Today the gaming guys don't seem too interesteed in 64-bit. But,
thankfully Microsoft is pushing it by requiring any game that carries the
"made for Windows" logo to be fully able to run in the 64-bit Windows, wether
then game is 32-bit or 64-bit.
My experience with 64-bit so far is quite good. I feel my machines run much
more responsive and smoother. Not quicker, but smoother. Too many folks are
looking to 64-bit for speed, and that's not always the case. But, 64-bits
does open up the floor a bit for computing power to allow more things to
occur in a timely manner, giving your machine a breath of fresh air, if that
makes any sense. We won't see much speed difference until the compilers for
64-bit get better and programmers become more at ease in programming in
64-bit memory spaces.
Go 64-bit! If you've got all the right hardware and drivers, you won't
regret it.