Video card

B

Blinker

what is right Video card for old Intel Celeron 2.66GHz?
motherboard Asrock P4i45GV,
for Socket 478 Intel Pentium 4/Celeron processor, Intel 845GV FSB 533/400MHz
DDR333/266/200
 
D

David B.

There is no one right one, get one that's compatible with the motherboard,
visit Asrock's support site for that info.
 
D

db

any.

as long as you have
an available slot on
the motherboard and
the card you choose
fits.

my guess for your mobo
is a pci card with any
amount of video memory
you can afford at or over
256megs.

you will likely see many
cards for pci-e or pci
express.

however, these are in
compatible with your
mobo.

there is also an alternative
to installing a video board.

they are called vga to
usb adaptors

the question is if you need
to add additional monitors
to your system or

you only have one monitor
and you simply want to add
more video power.

db·´¯`·...¸><)))º>
DatabaseBen, Retired Professional
- Systems Analyst
- Database Developer
- Accountancy
- Veteran of the Armed Forces
- Microsoft Partner
- @hotmail.com
~~~~~~~~~~"share the nirvana" - dbZen
 
P

Paul

Blinker said:
what is right Video card for old Intel Celeron 2.66GHz?
motherboard Asrock P4i45GV,
for Socket 478 Intel Pentium 4/Celeron processor, Intel 845GV FSB
533/400MHz DDR333/266/200

There are a couple versions of that motherboard, so you may want
to verify which one you've got.

To illustrate, this is P4i45GV R5.0. The purple slot is a fake AGP
card slot. The three white slots are PCI slots. (There is *no* PCI Express
on this motherboard. That eliminates a couple hundred video card options
right away.)

http://www.asrock.com/mb/photo/P4i45GV R5.0(Enlarge).jpg

http://www.asrock.com/mb/overview.asp?Model=P4i45GV+R5.0

The Intel 845GV ("Graphics Value") chipset, doesn't
have an AGP interface. Asrock found a solution, which they
call AGI.

In this Wikipedia article, that kind of "fake" AGP slot goes
by four names. It suggests there is a bridge chip from PCI
bus to the AGI slot, so the bandwidth is limited to PCI type
bandwidths.

http://en.wikipedia.org/wiki/Agp

AGI, AGX, XGP, AGP Express <--- the last name being a really bad choice

When Asrock does that crazy stuff, they may provide a web
page with a list of working video cards. This list then,
covers your options for the AGI slot. I picked out one
example from the list.

http://www.asrock.com/mb/vga.asp?Model=P4i45GV R5.0&s=478

"NVIDIA 6600GT Albatron AGP6600GT 81.98

PS. ATi 9600/9550 series and all Matrox series VGA cards are NOT supported with AGI"

The one I picked out, is as far as I can tell, the most powerful
of the cards.

If you want to eliminate all the guesswork, you could also use
a PCI video card. Newegg has some of those for sale.
These would be examples of PCI cards you can buy today (and you
may be able to buy one of these locally, from a shop).

http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=2010380048+1069609642&Subcategory=48

This is an example of a PCI interface video card, which would
fit in one of the three white slots. The GPU is PCI Express
internally, and a bridging chip on the back of the video card,
converts bus protocols to standard PCI. (At least, that is my
interpretation of finding a PLX chip on the back...)

POWERCOLOR Radeon HD 2400PRO 24PRO256M PCI Video Card - Retail $55
http://www.newegg.com/Product/ProductReview.aspx?Item=N82E16814131082

http://images17.newegg.com/is/image/newegg/14-131-082-S01?$S640W$

(Back view, showing PLX bridge in the center of the card.)
http://images17.newegg.com/is/image/newegg/14-131-082-S04?$S640W$

The card has three connectors on the faceplate, including VGA
and DVI. So you should be able to connect a modern monitor.

The only reservations I have about your upgrade project, is whether
there is enough bus bandwidth for all possible applications. One
reviewer played the 3D game BF2 on moderate settings, and it worked
with the Powercolor HD 2400Pro. But with the PCI bus practical
limitation of about 110MB/sec transfer rate, there is a limit as
to how much gaming can be well supported.

When I did some experiments with a PCI version of the FX5200 card,
versus an AGP version of the FS5200, I found 3DMark2001SE gave
about the same result for both cards. Even though, the true AGP version
would have had 2100MB/sec bandwidth, versus the much lower figure for
PCI. The only place I had some trouble with the PCI card, was
a Quicktime video playback, where dragging the video player around
the screen, led to stuttering. So while your PCI video upgrade may work
out for you, there will be the odd application which simply won't
work as well, as it would with an AGP card in a real AGP slot
(not a fake slot).

In conclusion, I expect all four of the slots on that motherboard,
offer about the same functionality. The only advantage of the "AGI"
slot, is if you already have an AGP card in your hands, and want to
try it. Otherwise, you might as well buy a PCI card.

HTH,
Paul
 
B

Blinker

the MB version is P4i45GV R5.0/E/M/ASR

I want to choose PCI card as more universal. I need card not for games, just
want to get better performance when using graphic programs like Photoshop,
video editing, watching movie, etc.
What is approx.power consuption of PCI card? The power supply of my computer
is not very good, I dont know exactly 250w or 300W. I have 2 hardrives and
one stick 1Gb RAM installed.

thanks.
 
B

Blinker

So which one would be OK, 256Mb or 512Mb? And which type is better, 128-bit
DDR or 64-bit DDR or 64-bit GDDR2?

-----------------
 
S

SC Tom

In video cards, bigger is usually better, so the 512Mb card should be the
better of the 2 selections. The more RAM the card has, the less system RAM
will be accessed.
DDR2 is faster than DDR, but probably not appreciably so on a PCI card
(especially if they want a much more for it).
Another thing you might want to consider is adding another 1Gb RAM to the
system. Video editing, etc., can be quite the system hog. Then you can start
the wonderful fun of fine-tuning the system for the best performance/quality
settings. Your video card software settings, swap file, etc., can all be
tuned to offer you the best performance and still have great video quality.

SC Tom
 
S

Singapore Computer Service

Hello,

For video editing, watching movie and Photoshop, a dedicated graphics card
is not going to bring any much extra benefits. What you need for these is
more CPU power and RAM.

A dedicated graphic cards will improve your games performance, but not for
the purposes you mention.

Regards,
Singapore Computer Home Repair Service
http://www.bootstrike.com/ComputerService/
Video Conversion VHS Video8 Hi8 Digital8 MiniDv MicroMv
http://www.bootstrike.com/VHSVideoConvert/
 
B

Blinker

Thanks a lot.

Blinker
------------

Singapore Computer Service said:
Hello,

For video editing, watching movie and Photoshop, a dedicated graphics card
is not going to bring any much extra benefits. What you need for these is
more CPU power and RAM.

A dedicated graphic cards will improve your games performance, but not for
the purposes you mention.

Regards,
Singapore Computer Home Repair Service
http://www.bootstrike.com/ComputerService/
Video Conversion VHS Video8 Hi8 Digital8 MiniDv MicroMv
http://www.bootstrike.com/VHSVideoConvert/
 
P

Paul

Blinker said:
And what is difference between 128-bit DDR or 64-bit DDR?

thanks.

Most of the differentiation in video cards, has to do with
their prowess in 3D games.

Take an example.

http://www.gpureview.com/Radeon-HD-2400-Pro-PCI-card-561.html

Max Power Draw: 25 W

This will likely not be a problem for a 250W supply. The card
would be using 10% of the power supply's max power. It is possible
to compute a guesstimate for the internal consumption of the
computer, but I don't expect this to be a problem.

Framebuffer: 256,512 MB

This memory is used to hold rendered frames, and could use
double or triple buffering. Most of the memory is used to
hold Textures for games. 128MB is the bare minimum right
now, in terms of compatibility with current and future
OSes, such as Vista (Aero) or Windows 7. If you aren't a
gamer, either of the above sizes would be fine.

The memory types range from DDR to GDDR5. The advantage of
the latest memory types, is higher speed and lower power
consumption. I believe I/O power on the memory chips dropped
a bit, with some of the latest ones.

Memory Bus Type: 32x2 (64 bit)

This is the width of the memory bus, which connects the memory
chips to the GPU chip. 64 bits is currently the minimum. I think
it might go as wide as a 512 bit bus on high end cards. This sets
the memory bandwidth. Memory clock * bus_width = Max_memory_bandwidth.

Video cards carry out more than one memory transaction at a time.
The memory is split into independent banks. So for example, the
GPU can send four different addresses to four independent banks
of memory, and get back four bursts in response. The memory is
typically not operated now as a single bank.

People use this as a metric, for the card's purpose. A 64 bit wide
card is a non-gamer card. Something at 256, 384, 512 bits wide might
be gamer material. The clock rate of speed is also important. Note
that, in some cases where eight different companies make the same card,
the performance of the memory actually spans about a factor of four,
so there are some really lame manufacturers out there (the ones who
make the slower cards).

DirectX Compliance: 10.0

This is the level of support in hardware, for the latest Microsoft
graphics API. DX10 was introduced with Vista. The same hardware,
also has driver support for DX9c, so the card can be used in WinXP
as well. DX 9c is the minimum level of hardware support you should
buy today. If you're getting a card off Ebay, you could always go older
if you want, but for a new card, you can find a minimum of DX 9c
support pretty easily.

OpenGL Compliance: 2.1

OpenGL is an alternate way of rendering graphics. A typical use might
be in a CAD tool, or scientific visualization.

PS/VS Version: 4.0/4.0

These are "shaders", used for rendering. The higher this number, the
better these are at general purpose computing. Vista Aero minimum
version might be 2 or so.

Shader Processors: 40
Pipeline Layout: Super-scalar MADDx5
Texture Units: 4
Raster Operators 4

This is a measure of the parallel resources inside the GPU, for 3D
processing. There are two generations of terminology, and I don't
know how to translate the resources seen on older video cards, to
compare to the new way which is demonstrated by this video card.
Shader processors might go as high as 800, to give you some idea
how wimpy this card is.

Modern video cards also have a specialized feature for video playback,
which helps reduce CPU usage playing DVDs. The version of playback
accelerator is not listed on the example web page. Playback acceleration
currently only happens with a few applications - the acceleration
is not general purpose. This aspect of a card, is important to
people building HTPCs.

*******

Video card faceplates, have up to three output connectors. You can
use any two of three at a time. The DVI-I connector type, has two
sets of signals, digital and analog. With the following adapter,
it is possible to convert DVI-I to VGA.

http://www.htmart.com/files/images/DVI_pix/Adapter_DVI_I_f_to_VGA_m_lg.jpg

If the faceplate has a VGA connector, that only has one set of signals,
so cannot be converted to another format with a simple dongle.

Just make sure that the video card has something you can use to drive
your monitor. Exceptionally large monitors (Apple 30" Cinema) require
dual link DVI (uses all the digital pins), and more buyer research
is required to make sure the video card is good for the job. For
cheap LCD monitors, this is not usually a concern. This article on
DVI, discusses some of the many features of DVI.

(See "Example display modes")

http://en.wikipedia.org/wiki/Digital_Visual_Interface

HTH,
Paul
 

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