Thanks for the links,
What I am looking for is something simpler.
My design would be something like this:
Server:
- list users, logon
Client:
- get list of users (and how to connect to them) from server
- get messages from other users (do I need to use sockets?, tcp/ip?, I have
no clue)
- send messages to all other users.
Thus the server would only be needed to maintain who is in the chat, and not
send the messages itself.
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