Animation preview question

M

Marko

In PP2003 is it possible to animate one click, rather that the whole
sequence of a page. e.g. click on the mouse icon, "on click" in custom
animation and it would play through to the next "on click".

TIA

--
Marko Jotic, MMCT Holdings Int. Inc.
"Common sense is anything but common".
From the notebooks of Lazarus Long. Robert A. Heinlein.
Handmade knives, antique designs, exotic materials at
http://www.knifeforging.com/
 
K

Kathy J

Marko,
You want to play around with the With Previous and After Previous options
for your animations.

By the way, I teach an on-line class through Eclectic Academy that goes
through PPT's animations in pretty deep detail. Next class starts Sept. 5.
For more information, go here:
http://www.eclecticacademy.com/newclasses.htm#pptanim

--
Kathryn Jacobs, Microsoft MVP PowerPoint and OneNote
Author of Kathy Jacobs on PowerPoint - Available now from Holy Macro! Books
Get PowerPoint answers at http://www.powerpointanswers.com
Featured Presenter at PPT 2004 - http://www.pptlive.com

I believe life is meant to be lived. But:
if we live without making a difference, it makes no difference that we lived
 
M

Marko

Kathy said:
Marko,
You want to play around with the With Previous and After Previous options
for your animations.

sorry that is not it: when you have a series of animations you must play
them all to test them, I would like to test Part of the sequence only

--
Marko Jotic, MMCT Holdings Int. Inc.
"Common sense is anything but common".
From the notebooks of Lazarus Long. Robert A. Heinlein.
Handmade knives, antique designs, exotic materials at
http://www.knifeforging.com/
 
K

Kathy J

Ok - I did mis-understand. What I would do is use triggers for testing your
animation sequences.

Create three bogus shapes with animations on your screen. The first one
should be just a regular ON Click. It gives you a place to drag your
animations to when you finish testing. The other two become the animations
that will start the two sets of triggered animations.

Select all the animations you don't want to test and drag them to one
trigger. Select the other animations and drag them to the other trigger.

Once you have done this, you can work with the two parts independently. As
you get a segment right, drag it from the test triggered area to the
non-test triggered area. When done, all the animations will be in the
non-test area. Drag them all up to the animation area above the triggers,
delete your two triggered animations and the bogus shape and your slide
should be ready to go.

Is that closer to what you want to do?

--
Kathryn Jacobs, Microsoft MVP PowerPoint and OneNote
Author of Kathy Jacobs on PowerPoint - Available now from Holy Macro! Books
Get PowerPoint answers at http://www.powerpointanswers.com
Featured Presenter at PPT 2004 - http://www.pptlive.com

I believe life is meant to be lived. But:
if we live without making a difference, it makes no difference that we lived
 
M

Marko

Kathy said:
Ok - I did mis-understand. What I would do is use triggers for testing your
animation sequences.

Create three bogus shapes with animations on your screen. The first one
should be just a regular ON Click. It gives you a place to drag your
animations to when you finish testing. The other two become the animations
that will start the two sets of triggered animations.

Select all the animations you don't want to test and drag them to one
trigger. Select the other animations and drag them to the other trigger.

Once you have done this, you can work with the two parts independently. As
you get a segment right, drag it from the test triggered area to the
non-test triggered area. When done, all the animations will be in the
non-test area. Drag them all up to the animation area above the triggers,
delete your two triggered animations and the bogus shape and your slide
should be ready to go.

Is that closer to what you want to do?
I think so, I still have to study these triggers more.

however my workaround is simpler, I build the sequence and test it on
another page and copy it in whole. for reference the reason I want this
is that when I complete an animation I play it over and over, changing
speeds and delays until I am satisfied with the timings. So watching
everything else first and after is distracting and slows down the
process, in other words building triggers and whatnot defeats the purpose

I will wishlist this: click on the "mouse icon"that symbolises a manual
advance and it should run to the next one

--
Marko Jotic, MMCT Holdings Int. Inc.
"Common sense is anything but common".
From the notebooks of Lazarus Long. Robert A. Heinlein.
Handmade knives, antique designs, exotic materials at
http://www.knifeforging.com/
 

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