Abarbarian
Acruncher
- Joined
- Sep 30, 2005
- Messages
- 11,023
- Reaction score
- 1,223
WITHIN creates distribution platform using WebVR
I went to the home site
https://vr.with.in/?page=3
clicked on one of the offerings and it opened up but all I saw was what I thought was a pretty picture. Stared at it for a while and thought , duh yeah, and was going to close it down when I pressed and held the left mouse button whilst moving the mouse. AAh ha so that is what this is all about.
https://vr.with.in/?page=3
Virtual Reality (VR) content has arrived on the web, with help from the WebVR API. It’s a huge inflection point for a medium that has struggled for decades to reach a wide audience. Now, anyone with access to an internet-enabled computer or smartphone can enjoy VR experiences, no headset required. A good place to start? WITHIN’s freshly launched VR website.
I went to the home site
https://vr.with.in/?page=3
clicked on one of the offerings and it opened up but all I saw was what I thought was a pretty picture. Stared at it for a while and thought , duh yeah, and was going to close it down when I pressed and held the left mouse button whilst moving the mouse. AAh ha so that is what this is all about.
https://vr.with.in/?page=3
From gamers to filmmakers, VR is the bleeding edge of self-expression for the next generation. It gives content creators the opportunity to tell stories in new ways, using audience participation, parallel narratives, and social interaction in ever-changing virtual spaces. With its immersive, 360-degree audio and visuals, VR has outsized power to activate our emotions and to put us in the center of the action.