Bill> Something to keep in mind, few games can make use of two
Bill> cores, much less four, and I doubt this will change in the
Bill> next six months. And you have to use a 64 bit OS to take
Bill> advantage of more than 3 gigs of ram, which brings driver
Bill> problems into the mix.
I'm an old fart and don't game and don't own any games. But I can't
help but notice that gamers are always pushing the limits of their
hardware. So here's my question: Why aren't some PC games made to run
without the overhead of Windows? Why don't they have a minimal OS
they can boot from and avoid the bloat of Windows?