Steve said:
Hi,
I must admit I havent installed the latest drivers for the video card, all
was fine icon wise before the rebuild with my current driver, the something
I installed was Microsoft Updates, you get prompted to install something
like 30 or more of them having gone onto the internet for the first time
when the PC is WinXP SP2. Those updates would take days to do one at a time
to find the culprit. As thjey are all supposedly vital should one be left
out ? I did this rebuild twice, having found the updates messed up the icon
redraw speed I elected to do them in batches based on their function, trying
to isolate a batch as to the cause. All seemed ok after all were on, but
then next day everything is sloooooow.
I could try the latest driver for the card, as long as it is compatible with
the flight sim I run. I recall it having a detrimental effect on such but
perhaps thats been sorted by now.
Is there any memory allocation that controls redraw speed?
My answer isn't any different this time then it was the first time.
Troubleshooting must be done methodically, making only one change at a
time and systematically testing after each change. No, there is no
"memory allocation" that is controlling your "redraw speed". You've
installed something - probably a video driver from Windows Update but
there is really no way for me to know - or you have too much stuff
running in the background.
If you don't want to do the troubleshooting yourself - and there's no
shame in admitting this isn't your cup of tea - take the machine to a
professional computer repair shop (not your local equivalent of
BigComputerStore/GeekSquad). Have all your data backed up before you
take the machine into a shop.
Malke