G
Gaz
I'm trying to write this client/server card room. I've been working on
it all on my tod in my bedsit using VS C# Express 2008. The solution has
grown to include multiple libraries and projects.
It uses the command pattern. A client sends the server commands like
"TABLE#3 SITDOWN" and the server responds to clients with 'Event
Commands' like "TABLE#3 SATDOWN BRIAN".
But with multiple libraries, clients and server, multithreading, GUIs,
it's difficult to expand the solution and test everything because
everything has to be implemented for the whole beast to work.
It's getting a bit too much for my brwain. Am I taking on too much?
it all on my tod in my bedsit using VS C# Express 2008. The solution has
grown to include multiple libraries and projects.
It uses the command pattern. A client sends the server commands like
"TABLE#3 SITDOWN" and the server responds to clients with 'Event
Commands' like "TABLE#3 SATDOWN BRIAN".
But with multiple libraries, clients and server, multithreading, GUIs,
it's difficult to expand the solution and test everything because
everything has to be implemented for the whole beast to work.
It's getting a bit too much for my brwain. Am I taking on too much?