Problems with game cut scenes & audio

D

David B.

I just upgraded my PC from a Celeron 1.7 on an Aopen motherboard to a P4 2.8e on an MSI 865PE Neo PLS board, also switched to a
120GB SATA hard drive, the graphics card (TI4200 128MB) and all other hardware remained the same, using XP Pro, current SP and
updates.
The 2 games I've been playing lately, GTA Vice City, and C&C Renegade played perfectly on the Celeron, granted at 800x600 16 bit
color. Both of these motherboards have the AC97 audio chipset which worked fine on the old setup. On the new setup, not far into a
cutscene, the audio will fall behind (up to 3-5 seconds) the video, the game itself plays perfectly at 1024x768 32 bit color. Any
ideas on how to solve this problem. And don't tell me to get a sound blaster, it ain't gonna happen, the AC97 is more than adequate
for gaming. All drivers are current and BIOS is current.
 
P

Paul Smith

David B. said:
I just upgraded my PC from a Celeron 1.7 on an Aopen motherboard to a P4
2.8e on an MSI 865PE Neo PLS board, also switched to a
120GB SATA hard drive, the graphics card (TI4200 128MB) and all other
hardware remained the same, using XP Pro, current SP and
updates.
The 2 games I've been playing lately, GTA Vice City, and C&C Renegade
played perfectly on the Celeron, granted at 800x600 16 bit
color. Both of these motherboards have the AC97 audio chipset which worked
fine on the old setup. On the new setup, not far into a
cutscene, the audio will fall behind (up to 3-5 seconds) the video, the
game itself plays perfectly at 1024x768 32 bit color. Any
ideas on how to solve this problem. And don't tell me to get a sound
blaster, it ain't gonna happen, the AC97 is more than adequate
for gaming. All drivers are current and BIOS is current.

Did you format and reinstall Windows, or just move the drive over?

--
Paul Smith,
Yeovil, UK.
http://windows.dasmirnov.net/ Windows XP Resource Site.
http://www.smirnov.demon.co.uk/
http://www.doom3portal.com/ A Doom 3 fansite.

*Replace nospam with smirnov to reply by e-mail*
 

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