Problem with Mech Mercenaries - Memory Errors -

S

S.Daley

I keep getting memory errors,

- I've tried endless display drivers.
- Tried disabling all start-up programs
- Tried turning down the graphic quality
- I am Mercenaries Point Update 1
- Tried using different resolutions
- Have tried installing on a basic backup of XP (Just the basic O/S)
- Maybe Direct-X (Running Latest Build)
- Running XP Pro (All Patches)

Thanks


Here's the latest error.




EXCEPTION : Attempt to read from address 0x00000014 in MW4MERCS! (+
0x2985AC)
Address : 0x006995AC
Location : MW4MERCS! (+0x2985AC)

Processor Registers EAX=0x00000000 EBX=0x000000FF ECX=0x0C71DC0E EDX=
0x00000008 Flags=0x00010246
=================== ESI=0x0A2FBA18 EDI=0x0000000A EBP=0x000000A0 ESP=
0x0012FBE0 EIP=0x006995AC
EIP (0x006995AC) 8B 48 14 81 3C 91 FF 00 00 00 74 5B 8B 56 1C 33 DB 8A
1C 3A 80 FB FF 74 4E 81 E3 FF 00 00 00 53
ESP (0x0012FBE0) 09EB9020 07C097F8 0A2FBA18 0A2EDF98 006A9D4C 3C98EC7E
00000000 0A2EDF98
090D39B0 0A3025E4 3F46882B 3F800000 3E8D1A1B 4031EB85 3C98EC7E 01E007F8
006047FD 090D39B0 3ECD848A 00000000 00000000 090D39B0 00000000 090D39F0
ESI (0x0A2FBA18) 30 98 79 00 C0 1C BF 07 00 00 00 00 00 00 00 00 AB 37
20 3E 00 00 80 3F 30 84 2D 0A 00 AA A7 08
8F C2 75 3C 00 6E 72 69 04 71 A7 08 00 00 00 59 30 98 79 00 C0 1C BF 07
00 00 00 00 00 00 00 00
ECX (0x0C71DC0E) 3E DE DD DD 3E 00 00 00 3F 00 00 00 00 89 88 08 3D CD
CC 4C 3E 89 88 88 3E CD CC CC 3E 00 00 00

Machine details
===============
Executable name : F:\Games\Mech Mercs\MW4MERCS.ICD
Executable time, date : 13:21:58 Wednesday 3/31/2004
Command line :
Current directory : F:\Games\Mech Mercs
Current time, date : 08:30:24 Monday 6/21/2004
GameOS build version : Version 1.1 11/2/2000
Software rasterizer : f:\games\mech mercs\blade.dll (Size 286,786 bytes)
User name : Atlantis-2K
Machine name : RAPTOR-GXRD4MBK
Processor : 2205MHz AMD Unknown MMX 3DNow! SSE Model=10, Type=6,
Stepping=0
Cache Information : Unknown
L2 r/w/rw speed : 8 cycles 8820MB/s, 8 cycles 8820MB/s, 9 cycles
7840MB/s
Main memory r/w/rw speed : 36 cycles 1960MB/s, 56 cycles 1260MB/s, 54
cycles 1306MB/s
Video memory r/w/rw speed : 1681 cycles 41MB/s, 101 cycles 698MB/s, 2007
cycles 35MB/s
AGP memory r/w/rw speed : 332 cycles 212MB/s, 43 cycles 1640MB/s, 393
cycles 179MB/s
Operating system : Windows XP (5.1.2600) Service Pack 1
DirectX version : 9.04.00.0902
Time since booted : 10h 28m 17s
Time in game logic : 0h 9m 22.78s (on frame 52746)
Time app running : 0h 9m 53.31s
Physical memory : 536,330,240 bytes (511 Meg)
Available physical memory : 120,889,344 bytes (115 Meg)
Swapfile size : 1,437,065,216 bytes (1370 Meg)
Swapfile available : 1,129,226,240 bytes (1077 Meg)
Virtual memory : 2,147,352,576 bytes (2048 Meg)
Available virtual memory : 1,841,270,784 bytes (1756 Meg)
Amount of stack used : 4756 bytes
Memory load : 77%
Desktop video mode : 1280,1024 32bpp
Mode when crash occured : Windowed 800x600x32 Refresh=60Hz (NVIDIA
GeForce4 MX 440 with AGP8X)
Networked Machine : No
Executable version : 51.01.01.0004
PCI Chipset : Unknown

Processes Pri Threads Path
==========================================
USRmlnkA.exe : 24 : 11 : C:\WINDOWS\SYSTEM32\USRmlnkA.exe
USRshutA.exe : 8 : 3 : C:\WINDOWS\SYSTEM32\USRshutA.exe
USRmlnkA.exe : 8 : 2 : C:\WINDOWS\SYSTEM32\USRmlnkA.exe
WCESCOMM.EXE : 8 : 3 : C:\Program Files\ActiveSync\WCESCOMM.EXE
rundll32.exe : 8 : 6 : C:\WINDOWS\System32\rundll32.exe
RoboTaskBarIcon.exe : 8 : 4 : C:\Internet\Roboform\RoboTaskBarIcon.exe
Proxomitron.exe : 8 : 3 : C:\Internet\Proxomitron\Proxomitron.exe
MW4Mercs.exe : 8 : 2 : F:\Games\Mech Mercs\MW4Mercs.exe
MW4MERCS.ICD : 8 : 24 : F:\Games\Mech Mercs\MW4MERCS.ICD
dw.exe : 8 : 1 : F:\Games\Mech Mercs\dw.exe

DLL Version numbers
===================
msvcrt.dll - Version 6.00.8397.0 - Found in F:\Games\Mech Mercs
Could not find 'msvcrtd.dll'
msvcirt.dll - Version 6.00.8168.0 - Found in F:\Games\Mech Mercs
Could not find 'msvcirtd.dll'
amstream.dll - Version 6.05.01.0900
quartz.dll - Version 6.05.01.0902
Ir50_32.dll - Version R.5.10.15.2.55
dsound.dll - Version 5.3.0000000.900
dinput.dll - Version 5.1.2600.1106
d3dim.dll - Version 5.1.2600.0
ddraw.dll - Version 5.3.0000000.900
dplayx.dll - Version 5.3.0000000.903

Sound device 0 (Prefered device) (Current) - (HW Mixing Disabled)
==============
Description : NVIDIA® nForce=3F Audio
Driver file : nvapu.sys
Driver size : 320,640 bytes
Driver date : 14:02:00 Wednesday 3/3/2004
Attributes : Final Release
Driver version : 6.14.0431.0
CERTIFIED : Yes
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : Yes
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : Yes
SECONDARY16BIT : Yes
MinSecondarySampleRate : 200
MaxSecondarySampleRate : 100000
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 64
MaxHwMixingStaticBuffers : 64
MaxHwMixingStreamingBuffers : 64
FreeHwMixingAllBuffers : 61
FreeHwMixingStaticBuffers : 61
FreeHwMixingStreamingBuffers: 61
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0

Sound device 1
==============
Description : Modem #0 Line Playback (emulated)
Driver file : waveout 1
Driver file data : Cannot find driver file
CERTIFIED : No
EMULDRIVER : No
CONTINUOUSRATE : No
PRIMARYMONO : No
PRIMARYSTEREO : No
PRIMARY8BIT : No
PRIMARY16BIT : No
SECONDARYMONO : No
SECONDARYSTEREO : No
SECONDARY8BIT : No
SECONDARY16BIT : No
MinSecondarySampleRate : 0
MaxSecondarySampleRate : 0
PrimaryBuffers : 0
MaxHwMixingAllBuffers : 0
MaxHwMixingStaticBuffers : 0
MaxHwMixingStreamingBuffers : 0
FreeHwMixingAllBuffers : 0
FreeHwMixingStaticBuffers : 0
FreeHwMixingStreamingBuffers: 0
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0

Video device 0
==============
Description : NVIDIA GeForce4 MX 440 with AGP8X
Company / Chipset : nVidia /
Driver file : nv4_disp.dll
Driver size : 4,274,560 bytes
Driver date : 08:39:29 Tuesday 6/8/2004
Attributes : Final Release, Private Build
Driver version : 6.14.10.5672
Version : 6.14.10.5672
Hardware ID : 10DE.0181 (Rev 162, Subsys 0x16110de)
Video memory : 61,669,376 bytes (59 Meg)
Card texture mem : 61,669,376 bytes (59 Meg)
AGP texture memory : 65,011,711 bytes (62 Meg)
FourCC modes : UYVY YUY2 YV12 YVU9 IF09 IV32 IV31 NV12 RAW8 NVN0 NVN1
NVN2 NVN3 NVN4 NVN5 NVX0
Texture formats : 555 1555 4444 565 0888 8888 FourCC (1TXD) FourCC
(2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) 8bit
Z Buffer formats : 16 bit Z 24 bit Z (Z=32 (0xffffff00) Stencil=8
(0xff))
16 bit modes : 512x384 640x400 640x480 720x480 720x576 800x600 848x480
1024x768 1152x864 1280x720 1280x768 1280x960 1280x1024 1360x768 1600x900
1600x1024
32 bit modes : 512x384 640x400 640x480 720x480 720x576 800x600 848x480
1024x768 1152x864 1280x720 1280x768 1280x960 1280x1024 1360x768 1600x900
1600x1024
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 2048x2048
Maximum u,v coords : (for a 256*256 texture) 32.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 2
Hardware T&L : Yes
Vertex Blending : 2
Maximum Lights : 8
Clip Planes : 0
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : No
BUMPENVMAPLUMINANCE: No
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : Yes
MIPMAPLODBIAS : Yes
WBUFFER : Yes
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : No
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
 
J

Jimmy S.

Hi,

Could it be your RAM or Page File? Let's check...

1. Allow Windows to control your pagefile at a "system managed size",
and allow enough room for the pagefile size to = 1.5 * your RAM as per:
http://www.microsoft.com/WindowsXP/expertzone/columns/mcfedries/03june16.asp
Another good reference is: http://aumha.org/win5/a/xpvm.php

2. Test your RAM using: http://oca.microsoft.com/en/windiag.asp

--
Cheers, Windows XP MVP Shell / User
Jimmy S. http://mvp.support.microsoft.com


Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
My advice is donated "AS IS" without warranty; nor do I confer any rights.
_________________________________________________________

I keep getting memory errors,

- I've tried endless display drivers.
- Tried disabling all start-up programs
- Tried turning down the graphic quality
- I am Mercenaries Point Update 1
- Tried using different resolutions
- Have tried installing on a basic backup of XP (Just the basic O/S)
- Maybe Direct-X (Running Latest Build)
- Running XP Pro (All Patches)

Thanks


Here's the latest error.




EXCEPTION : Attempt to read from address 0x00000014 in MW4MERCS! (+
0x2985AC)
Address : 0x006995AC
Location : MW4MERCS! (+0x2985AC)

Processor Registers EAX=0x00000000 EBX=0x000000FF ECX=0x0C71DC0E EDX=
0x00000008 Flags=0x00010246
=================== ESI=0x0A2FBA18 EDI=0x0000000A EBP=0x000000A0 ESP=
0x0012FBE0 EIP=0x006995AC
EIP (0x006995AC) 8B 48 14 81 3C 91 FF 00 00 00 74 5B 8B 56 1C 33 DB 8A
1C 3A 80 FB FF 74 4E 81 E3 FF 00 00 00 53
ESP (0x0012FBE0) 09EB9020 07C097F8 0A2FBA18 0A2EDF98 006A9D4C 3C98EC7E
00000000 0A2EDF98
090D39B0 0A3025E4 3F46882B 3F800000 3E8D1A1B 4031EB85 3C98EC7E 01E007F8
006047FD 090D39B0 3ECD848A 00000000 00000000 090D39B0 00000000 090D39F0
ESI (0x0A2FBA18) 30 98 79 00 C0 1C BF 07 00 00 00 00 00 00 00 00 AB 37
20 3E 00 00 80 3F 30 84 2D 0A 00 AA A7 08
8F C2 75 3C 00 6E 72 69 04 71 A7 08 00 00 00 59 30 98 79 00 C0 1C BF 07
00 00 00 00 00 00 00 00
ECX (0x0C71DC0E) 3E DE DD DD 3E 00 00 00 3F 00 00 00 00 89 88 08 3D CD
CC 4C 3E 89 88 88 3E CD CC CC 3E 00 00 00

Machine details
===============
Executable name : F:\Games\Mech Mercs\MW4MERCS.ICD
Executable time, date : 13:21:58 Wednesday 3/31/2004
Command line :
Current directory : F:\Games\Mech Mercs
Current time, date : 08:30:24 Monday 6/21/2004
GameOS build version : Version 1.1 11/2/2000
Software rasterizer : f:\games\mech mercs\blade.dll (Size 286,786 bytes)
User name : Atlantis-2K
Machine name : RAPTOR-GXRD4MBK
Processor : 2205MHz AMD Unknown MMX 3DNow! SSE Model=10, Type=6,
Stepping=0
Cache Information : Unknown
L2 r/w/rw speed : 8 cycles 8820MB/s, 8 cycles 8820MB/s, 9 cycles
7840MB/s
Main memory r/w/rw speed : 36 cycles 1960MB/s, 56 cycles 1260MB/s, 54
cycles 1306MB/s
Video memory r/w/rw speed : 1681 cycles 41MB/s, 101 cycles 698MB/s, 2007
cycles 35MB/s
AGP memory r/w/rw speed : 332 cycles 212MB/s, 43 cycles 1640MB/s, 393
cycles 179MB/s
Operating system : Windows XP (5.1.2600) Service Pack 1
DirectX version : 9.04.00.0902
Time since booted : 10h 28m 17s
Time in game logic : 0h 9m 22.78s (on frame 52746)
Time app running : 0h 9m 53.31s
Physical memory : 536,330,240 bytes (511 Meg)
Available physical memory : 120,889,344 bytes (115 Meg)
Swapfile size : 1,437,065,216 bytes (1370 Meg)
Swapfile available : 1,129,226,240 bytes (1077 Meg)
Virtual memory : 2,147,352,576 bytes (2048 Meg)
Available virtual memory : 1,841,270,784 bytes (1756 Meg)
Amount of stack used : 4756 bytes
Memory load : 77%
Desktop video mode : 1280,1024 32bpp
Mode when crash occured : Windowed 800x600x32 Refresh=60Hz (NVIDIA
GeForce4 MX 440 with AGP8X)
Networked Machine : No
Executable version : 51.01.01.0004
PCI Chipset : Unknown

Processes Pri Threads Path
==========================================
USRmlnkA.exe : 24 : 11 : C:\WINDOWS\SYSTEM32\USRmlnkA.exe
USRshutA.exe : 8 : 3 : C:\WINDOWS\SYSTEM32\USRshutA.exe
USRmlnkA.exe : 8 : 2 : C:\WINDOWS\SYSTEM32\USRmlnkA.exe
WCESCOMM.EXE : 8 : 3 : C:\Program Files\ActiveSync\WCESCOMM.EXE
rundll32.exe : 8 : 6 : C:\WINDOWS\System32\rundll32.exe
RoboTaskBarIcon.exe : 8 : 4 : C:\Internet\Roboform\RoboTaskBarIcon.exe
Proxomitron.exe : 8 : 3 : C:\Internet\Proxomitron\Proxomitron.exe
MW4Mercs.exe : 8 : 2 : F:\Games\Mech Mercs\MW4Mercs.exe
MW4MERCS.ICD : 8 : 24 : F:\Games\Mech Mercs\MW4MERCS.ICD
dw.exe : 8 : 1 : F:\Games\Mech Mercs\dw.exe

DLL Version numbers
===================
msvcrt.dll - Version 6.00.8397.0 - Found in F:\Games\Mech Mercs
Could not find 'msvcrtd.dll'
msvcirt.dll - Version 6.00.8168.0 - Found in F:\Games\Mech Mercs
Could not find 'msvcirtd.dll'
amstream.dll - Version 6.05.01.0900
quartz.dll - Version 6.05.01.0902
Ir50_32.dll - Version R.5.10.15.2.55
dsound.dll - Version 5.3.0000000.900
dinput.dll - Version 5.1.2600.1106
d3dim.dll - Version 5.1.2600.0
ddraw.dll - Version 5.3.0000000.900
dplayx.dll - Version 5.3.0000000.903

Sound device 0 (Prefered device) (Current) - (HW Mixing Disabled)
==============
Description : NVIDIA® nForce=3F Audio
Driver file : nvapu.sys
Driver size : 320,640 bytes
Driver date : 14:02:00 Wednesday 3/3/2004
Attributes : Final Release
Driver version : 6.14.0431.0
CERTIFIED : Yes
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : Yes
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : Yes
SECONDARY16BIT : Yes
MinSecondarySampleRate : 200
MaxSecondarySampleRate : 100000
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 64
MaxHwMixingStaticBuffers : 64
MaxHwMixingStreamingBuffers : 64
FreeHwMixingAllBuffers : 61
FreeHwMixingStaticBuffers : 61
FreeHwMixingStreamingBuffers: 61
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0

Sound device 1
==============
Description : Modem #0 Line Playback (emulated)
Driver file : waveout 1
Driver file data : Cannot find driver file
CERTIFIED : No
EMULDRIVER : No
CONTINUOUSRATE : No
PRIMARYMONO : No
PRIMARYSTEREO : No
PRIMARY8BIT : No
PRIMARY16BIT : No
SECONDARYMONO : No
SECONDARYSTEREO : No
SECONDARY8BIT : No
SECONDARY16BIT : No
MinSecondarySampleRate : 0
MaxSecondarySampleRate : 0
PrimaryBuffers : 0
MaxHwMixingAllBuffers : 0
MaxHwMixingStaticBuffers : 0
MaxHwMixingStreamingBuffers : 0
FreeHwMixingAllBuffers : 0
FreeHwMixingStaticBuffers : 0
FreeHwMixingStreamingBuffers: 0
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0

Video device 0
==============
Description : NVIDIA GeForce4 MX 440 with AGP8X
Company / Chipset : nVidia /
Driver file : nv4_disp.dll
Driver size : 4,274,560 bytes
Driver date : 08:39:29 Tuesday 6/8/2004
Attributes : Final Release, Private Build
Driver version : 6.14.10.5672
Version : 6.14.10.5672
Hardware ID : 10DE.0181 (Rev 162, Subsys 0x16110de)
Video memory : 61,669,376 bytes (59 Meg)
Card texture mem : 61,669,376 bytes (59 Meg)
AGP texture memory : 65,011,711 bytes (62 Meg)
FourCC modes : UYVY YUY2 YV12 YVU9 IF09 IV32 IV31 NV12 RAW8 NVN0 NVN1
NVN2 NVN3 NVN4 NVN5 NVX0
Texture formats : 555 1555 4444 565 0888 8888 FourCC (1TXD) FourCC
(2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) 8bit
Z Buffer formats : 16 bit Z 24 bit Z (Z=32 (0xffffff00) Stencil=8
(0xff))
16 bit modes : 512x384 640x400 640x480 720x480 720x576 800x600 848x480
1024x768 1152x864 1280x720 1280x768 1280x960 1280x1024 1360x768 1600x900
1600x1024
32 bit modes : 512x384 640x400 640x480 720x480 720x576 800x600 848x480
1024x768 1152x864 1280x720 1280x768 1280x960 1280x1024 1360x768 1600x900
1600x1024
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 2048x2048
Maximum u,v coords : (for a 256*256 texture) 32.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 2
Hardware T&L : Yes
Vertex Blending : 2
Maximum Lights : 8
Clip Planes : 0
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : No
BUMPENVMAPLUMINANCE: No
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : Yes
MIPMAPLODBIAS : Yes
WBUFFER : Yes
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : No
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
 
S

S.Daley

That was it, I had setup up my swapfile at 888Mb with the system
running 512Mb ram. Once I moved the swapfile to a bigger drive and
let the system manage it that appeared to have corrected the
problem. I would have never thought it could have been a swap file
issue.

Thanks so much...

Sid
 
J

Jimmy S.

Cool! I'm glad that solved it. :)

Cheers,
Jimmy.

| That was it, I had setup up my swapfile at 888Mb with the system
| running 512Mb ram. Once I moved the swapfile to a bigger drive and
| let the system manage it that appeared to have corrected the
| problem. I would have never thought it could have been a swap file
| issue.
|
| Thanks so much...
|
| Sid
|
|
|
| In article <[email protected]>, "Jimmy S." <Private> says...
| > Hi,
| >
| > Could it be your RAM or Page File? Let's check...
| >
| > 1. Allow Windows to control your pagefile at a "system managed size",
| > and allow enough room for the pagefile size to = 1.5 * your RAM as per:
| > http://www.microsoft.com/WindowsXP/expertzone/columns/mcfedries/03june16.asp
| > Another good reference is: http://aumha.org/win5/a/xpvm.php
| >
| > 2. Test your RAM using: http://oca.microsoft.com/en/windiag.asp
| >
| >
 
S

S.Daley

"Jimmy S." <Private> said:
Cool! I'm glad that solved it. :)

Cheers,
Jimmy.

| That was it, I had setup up my swapfile at 888Mb with the system
| running 512Mb ram. Once I moved the swapfile to a bigger drive and
| let the system manage it that appeared to have corrected the
| problem. I would have never thought it could have been a swap file
| issue.
|
| Thanks so much...
|
| Sid
|
|
|
| In article <[email protected]>, "Jimmy S." <Private> says...
| > Hi,
| >
| > Could it be your RAM or Page File? Let's check...
| >
| > 1. Allow Windows to control your pagefile at a "system managed size",
| > and allow enough room for the pagefile size to = 1.5 * your RAM as per:
| > http://www.microsoft.com/WindowsXP/expertzone/columns/mcfedries/03june16.asp
| > Another good reference is: http://aumha.org/win5/a/xpvm.php
| >
| > 2. Test your RAM using: http://oca.microsoft.com/en/windiag.asp
| >
| >
 

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