G
Guest
I had a question sent to me that's a little beyond my area. Can any one offer
assistance to this question? Thanks!!!
I am currently working on a "Wheel of Fortune" game.
It has a spinning wheel presentation linked to the
game front presentation where the puzzle is and where
the score is kept. The spinning wheel works great with
no blinking thanks to the awesomebackgrounds tutorial.
The macro to add the score is written as you describe
and gets its value from a named object on the game
front. My problem is getting the value produced by the
spinning wheel (which I put in a named object on the
slide where the spinner stops) to show up in the named
object on the game front.
Both presentations are running, however I can only
reference ActivePresentation which is the spinning
wheel and when I reference the object in the game
front to send the value to it just changes the value
in the spinning wheel to zero.
Is this possible to do? I know you can do it from
slide to slide in the same presentation, but this, I
don't know.
As an alternative I sent the value from the spinning
wheel to an excel sheet, but when I linked that cell
to game front as an object my macro couldn't read it.
If neither of these works I guess I could put the
sixteen slides of the spinning wheel in with the game
front, but I am afraid this would create some blank
spaces in the wheel spin.
I'd appreciate any assistance in answering this question.
assistance to this question? Thanks!!!
I am currently working on a "Wheel of Fortune" game.
It has a spinning wheel presentation linked to the
game front presentation where the puzzle is and where
the score is kept. The spinning wheel works great with
no blinking thanks to the awesomebackgrounds tutorial.
The macro to add the score is written as you describe
and gets its value from a named object on the game
front. My problem is getting the value produced by the
spinning wheel (which I put in a named object on the
slide where the spinner stops) to show up in the named
object on the game front.
Both presentations are running, however I can only
reference ActivePresentation which is the spinning
wheel and when I reference the object in the game
front to send the value to it just changes the value
in the spinning wheel to zero.
Is this possible to do? I know you can do it from
slide to slide in the same presentation, but this, I
don't know.
As an alternative I sent the value from the spinning
wheel to an excel sheet, but when I linked that cell
to game front as an object my macro couldn't read it.
If neither of these works I guess I could put the
sixteen slides of the spinning wheel in with the game
front, but I am afraid this would create some blank
spaces in the wheel spin.
I'd appreciate any assistance in answering this question.