OpenGL status

  • Thread starter Thread starter Guest
  • Start date Start date
From the Wiki on Dx vs. OpenGL:
Windows Vista will include three OpenGL implementations. The first maps
OpenGL calls to Direct3D ones. This allows for hardware acceleration through
OpenGL from a standard install, but this implementation only implements
OpenGL 1.4, and features of versions after this must be accessed as
extensions. The second uses legacy Installable Client Drivers (ICD)
available for Windows XP. This will disable the Aero desktop but otherwise
functions as expected. The third is a full implementation that will work
alongside the desktop and still allow access to the GPU.
 
Same as it was with Windows XP. The drivers that ship with Vista do not
support OpenGL, and as always you should use the official drivers from the
manufacture's website. The WDDM drivers get you up and running, but has
limit functionality and in my experience, poor gaming performance.

100.65 drivers for nVidia cards and CAT 7.3 for ATI cards are the latest
revs.
 
Keith said:
From the Wiki on Dx vs. OpenGL:
Windows Vista will include three OpenGL implementations. The first maps
OpenGL calls to Direct3D ones. This allows for hardware acceleration
through OpenGL from a standard install, but this implementation only
implements OpenGL 1.4, and features of versions after this must be
accessed as extensions. The second uses legacy Installable Client Drivers
(ICD) available for Windows XP. This will disable the Aero desktop but
otherwise functions as expected. The third is a full implementation that
will work alongside the desktop and still allow access to the GPU.

And the fourth is the support headache tech support will get from dealing
with this mess when customers call in about poor OpenGL performance on apps
using OpenGL.

--
Stephan
2003 Yamaha R6

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