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pengxiang zhou
I'm working on finding out why an openGL game fails with a graphics
card. Vista will show me a dialog box and ask to close the app, If I
look at the call stack at this time, it is all OS calls (no user mode
driver calls), what I would like to see is some user mode opengl
graphics driver calls on stack, so I can know what is going on in
graphics driver (I'm sure that issue was caused by the graphics
driver). Is there a way to disable the visa to react to the
application failure and leave the user mode driver call on stack? for
example, I know there is a way to disable TDR by registry, then I can
see what's going inside the gfx driver?
Thanks for help!
card. Vista will show me a dialog box and ask to close the app, If I
look at the call stack at this time, it is all OS calls (no user mode
driver calls), what I would like to see is some user mode opengl
graphics driver calls on stack, so I can know what is going on in
graphics driver (I'm sure that issue was caused by the graphics
driver). Is there a way to disable the visa to react to the
application failure and leave the user mode driver call on stack? for
example, I know there is a way to disable TDR by registry, then I can
see what's going inside the gfx driver?
Thanks for help!