Radeon 9000 crash

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pro-grammer

Is there a problem with teh Radeon 9000 drivers and opengl
applications?

The Win32 API SetPixelFormat, which is vital for any opengl
application, consistently crashes on a Dell D600 laptop which has this
graphics card.
 
?
pro-grammer said:
Is there a problem with teh Radeon 9000 drivers and opengl
applications?

The Win32 API SetPixelFormat, which is vital for any opengl
application, consistently crashes on a Dell D600 laptop which has this
graphics card.

Which version of drivers are you using? It may be a version that needs the
OpenGL hotfix.
 
Which version of drivers are you using?  It may be a version that needsthe
OpenGL hotfix.

I got this from dxdiag:

Card Name - MOBILITY RADEON 9000
Driver - 6.14.0010.6462

Does this driver need a hotfix?

And if yes:
Is there something I as an opengl programmer can do to avoid this
crash on peoples machines who dont have a hot fix?
Are there any articles/announcements that talk about this driver
issue?

Sorry for the many questions. Appreciate your help.
 
pro-grammer said:
I got this from dxdiag:

Card Name - MOBILITY RADEON 9000
Driver - 6.14.0010.6462

Does this driver need a hotfix?

And if yes:
Is there something I as an opengl programmer can do to avoid this
crash on peoples machines who dont have a hot fix?
Are there any articles/announcements that talk about this driver
issue?

Sorry for the many questions. Appreciate your help.

Sorry, I was mistaken. It is an AGP hotfix. Did you get those drivers from
Dell, or ATI? It looks like the last driver at Dell is from 2005.
 
Sorry, I was mistaken.  It is an AGP hotfix.  Did you get those drivers from
Dell, or ATI?  It looks like the last driver at Dell is from 2005.- Hide quoted text -

This issue I am facing is a production crash for my application, and I
dont know how the customer got his drivers. But I think we can assume
that he hasnt really messed with the drivers, and that the drivers he
has came with this laptop.

I am trying to find out if:
(a) Is this a known issue for the 6.14.0010.6462 ATI MOBILITY RADEON
9000 drivers for Dell D600 laptop
(b) Is there something I can do programatically to avoid the crash in
my opengl application

Appreciate your help.
 
?
pro-grammer said:
This issue I am facing is a production crash for my application, and I
dont know how the customer got his drivers. But I think we can assume
that he hasnt really messed with the drivers, and that the drivers he
has came with this laptop.

I am trying to find out if:
(a) Is this a known issue for the 6.14.0010.6462 ATI MOBILITY RADEON
9000 drivers for Dell D600 laptop
(b) Is there something I can do programatically to avoid the crash in
my opengl application

Appreciate your help.

I was thinking driver issue, but it may be the machine is hardware limited,
and won't work with what you're trying to do. That is a fairly old video
card, old being relative to computers, I mean. I can't help with your
programming, but maybe you'll find something here:
http://www.opengl.org/search/?cx=01...0i&cof=FORID:9&q=SetPixelFormat&sa=Search#953

or here:
http://social.msdn.microsoft.com/Search/en-US?query=setpixelformat&ac=2

Good Luck
 
The eventual solution was an odd one. The
original drivers had a bunch of open GL functions disabled for whatever
reason. Games mentioned in the thread did not run, or ran using a
software OGL emulator that was supplied with some games as an alternative.

The cure was not installing newer drivers. I ended up installing a
developers package for ATI to debug, and find out what was going on.
Lo and Behold, the problem went away. Further, it stayed gone, even when
the developer software was uninstalled.
I always suspected that a registry entry or value was added or changed
by the developer software, but never bothered to go back and find out.

Thanks for that lead Chuck... Just one clarification - What did you
mean by "developers package"?

Anyone here have a clue of how installing a developers package could
have fixed Chuck's issue?

Another bit of info I have is that the opengl dll in question is
atioglxx.dll, version 6.13.10.3446

The problem discussed at the above link was not the same as my
problem...
 
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