EMS under Win XP

G

Guest

Can someone please explain in terms that even an idiot like me can understand, how to solve the following problem

How do I make EMS memory available? I am currently attempting to run Eye of the Beholder III, and prior to the program actually starting I get a message stating "At least 983040 EMS Memory required for digitized sound support. Digitized sound will not be available.

Since I have over 250 MB of installed memory, and I previously ran this program on a 486 under Windows 95 with only 16 MB of RAM, I don't understand the problem

If I go to properties for the program shortcut, I only have the option of making a max of 16384 EMS available, nowhere near enough

I've tried AbandonLoader and VDMS sound, both with no success. Also do joy with DOS Box

Any suggestions

Thank you

Tom Pont
 
D

David Candy

First EMS hasn't been made for years (it's hardware, XMS which is built in to the computer replaced it - that's your main memory these days). There is an EMS emulator in most versions of Dos and Windows.

983040 is in Bytes while the properties are in KiloBytes. Therefore you need 1000 KiloBytes. But it may be a sound card problem. XP pretends to programs that you have an old soundblaster installed. No program I use can use this emulated sound blaster except in Adlib mode.
 
M

Mike

Some old games will not run in XP.. they were written for use on DOS based
Windows, and as we all know so well, XP is not DOS based..

Tom Ponta said:
Can someone please explain in terms that even an idiot like me can
understand, how to solve the following problem.
How do I make EMS memory available? I am currently attempting to run Eye
of the Beholder III, and prior to the program actually starting I get a
message stating "At least 983040 EMS Memory required for digitized sound
support. Digitized sound will not be available."
Since I have over 250 MB of installed memory, and I previously ran this
program on a 486 under Windows 95 with only 16 MB of RAM, I don't understand
the problem.
If I go to properties for the program shortcut, I only have the option of
making a max of 16384 EMS available, nowhere near enough.
 
J

Jim Macklin

Have you tried compatibility mode, right click the program
file and select the properties, set compatibility to W95.


--
The people think the Constitution protects their rights;
But government sees it as an obstacle to be overcome.


| Some old games will not run in XP.. they were written for
use on DOS based
| Windows, and as we all know so well, XP is not DOS based..
|
| | > Can someone please explain in terms that even an idiot
like me can
| understand, how to solve the following problem.
| >
| > How do I make EMS memory available? I am currently
attempting to run Eye
| of the Beholder III, and prior to the program actually
starting I get a
| message stating "At least 983040 EMS Memory required for
digitized sound
| support. Digitized sound will not be available."
| >
| > Since I have over 250 MB of installed memory, and I
previously ran this
| program on a 486 under Windows 95 with only 16 MB of RAM,
I don't understand
| the problem.
| >
| > If I go to properties for the program shortcut, I only
have the option of
| making a max of 16384 EMS available, nowhere near enough.
| >
| > I've tried AbandonLoader and VDMS sound, both with no
success. Also do
| joy with DOS Box.
| >
| > Any suggestions?
| >
| > Thank you:
| >
| > Tom Ponta
| >
|
|
 

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