Display Problem

T

Tim

I think this might be an existing known problem...

When I run our MFC application in an XPE build, all
dialogs in my application are using a different font than
what I specified during development. I create our dialogs
in C++ Visual Studio using the MS Sans Serif 8pt font
which is the default font for dialogs in C++/MFC.

When I run our app under XPE, the dialogs are using a
different font which cause my dialogs to take up
much more real estate. It's to the point where I cannot
fit some of the dialogs on the screen because they are so
large. I have all the fonts included in my build.

I created a simple test app and added a font picker in
my application. When I select the Ms Sans Serif 8 pt font
in my app under XPE and then apply it to my dialogs,
everything looks fine. The problem is, I dont want to
have to do this.

Anyone have any ideas?

Thanks in advance,

Tim
 
K

Kesavan

Tim,


Tim said:
I think this might be an existing known problem...

When I run our MFC application in an XPE build, all
dialogs in my application are using a different font than
what I specified during development. I create our dialogs
in C++ Visual Studio using the MS Sans Serif 8pt font
which is the default font for dialogs in C++/MFC.

When I run our app under XPE, the dialogs are using a
different font which cause my dialogs to take up
much more real estate. It's to the point where I cannot
fit some of the dialogs on the screen because they are so
large. I have all the fonts included in my build.

I created a simple test app and added a font picker in
my application. When I select the Ms Sans Serif 8 pt font
in my app under XPE and then apply it to my dialogs,
everything looks fine. The problem is, I dont want to
have to do this.

Anyone have any ideas?


In the Target Designer during the build include the Fonts.If
it doesn't show up you might need to bring down the visibility level
to 100 in Options.

HTH , Kesavan
 
T

Tim

I've installed the fonts in my build. Dialogs are using 8
pt Ms Sans Serif. That font is already included in my
build.
 

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