G
Guest
COD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
C:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
C:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
C:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
C:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
C:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
C:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
C:\PROGRA~1\CALLOF~1/main
C:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29625 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec config.cfg
couldn't exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 2000 cpu MHz 256 sys MB 32 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
.....detecting CPU, found Intel Pentium III
Measured CPU speed is 2.52 GHz
System memory is 256 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
.....initializing QGL
.....calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
.....setting mode 3: 640 480 FS
.....using colorbits of 32
.....calling CDS: ok
.....registered window class
.....created window@0,0 (640x480)
Initializing OpenGL driver
.....getting DC: succeeded
.....GLW_ChoosePFD( 32, 24, 8 )
.....39 PFDs found
.....hardware acceleration found
.....PIXELFORMAT 4 selected
.....creating GL context: succeeded
.....making context current: succeeded
Initializing OpenGL extensions
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RAGE 128 Pro Ultra x86/SSE2
GL_VERSION: 1.2.1716 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_ATI_texture_mirror_once GL_ATI_vertex_streams GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_texgen_reflection GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
.....wglMakeCurrent( NULL, NULL ): success
.....deleting GL context: success
.....releasing DC: success
.....destroying window
.....resetting display
.....shutting down QGL
.....unloading OpenGL DLL
----- FS_Startup -----
Current language: english
Current search path:
C:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
C:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
C:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
C:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
C:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
C:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
C:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
C:\PROGRA~1\CALLOF~1/main
C:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29625 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec config.cfg
couldn't exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 2000 cpu MHz 256 sys MB 32 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
.....detecting CPU, found Intel Pentium III
Measured CPU speed is 2.52 GHz
System memory is 256 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
.....initializing QGL
.....calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
.....setting mode 3: 640 480 FS
.....using colorbits of 32
.....calling CDS: ok
.....registered window class
.....created window@0,0 (640x480)
Initializing OpenGL driver
.....getting DC: succeeded
.....GLW_ChoosePFD( 32, 24, 8 )
.....39 PFDs found
.....hardware acceleration found
.....PIXELFORMAT 4 selected
.....creating GL context: succeeded
.....making context current: succeeded
Initializing OpenGL extensions
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RAGE 128 Pro Ultra x86/SSE2
GL_VERSION: 1.2.1716 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_ATI_texture_mirror_once GL_ATI_vertex_streams GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_texgen_reflection GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
.....wglMakeCurrent( NULL, NULL ): success
.....deleting GL context: success
.....releasing DC: success
.....destroying window
.....resetting display
.....shutting down QGL
.....unloading OpenGL DLL