D
Damaeus
I've built my own home computer before -- computers good for gaming and
other things. But now I'm developing a keen interest in 3D graphics and
animation production. I've already discovered that my current gaming
system is just going to be totally inadequate once I really develop some
adequate skills with the software I'm using (Alias' Maya 5 PLE).
Athlon 1333, Abit NF7, 768MB SDRAM (DDR400, but running at 266 due to the
limitations of the Athlon 1333 -- NF7 will take an Athlon XP 3200), GeForce
FX 5600XT.
Well, so far the actual modeling part has gone well. Rendering times leave
much to be desired. I can wait on one frame to render. That's not
unbearable. But after I molded a cartoonish "egghead" face and set it into
an "egg holder", I'd estimate the final rendering time to be about six to
eight seconds for just one frame.
Okay, let's call it eight seconds just to be melodramatic about it. If I'd
wanted to animate that simple scene with no backgrounds of any kind -- just
a simple egghead in an eggholder, ten seconds of animation would take 40
minutes to render with my current system. Plus, I don't know how this
thing would perform once I really start adding a lot of objects to my
scenes. I can't imagine what the render time would be if I added a window
with stuff outside, the wall, textures on the wall, a desk with a spider
crawling across it, pencils in a transparent pencil holder, a chair,
paintings on the wall, etc.... This might take the rendering time up to
two minutes for each frame, meaning it would take ten hours to render ten
seconds of animation.
Okay. Simple solution. Build a more powerful computer.
I've heard of workstations that cost about $20,000. While I fantasize
about owning a computer that costs $20,000, it's not realistic right now,
at least not all in one fell swoop. And I'm not in a huge rush right now.
I'm still learning about 3D modeling. I've found it to be much easier than
I thought it would be and I can see now that I will be wanting something
better.
1. What kind of rendering times should I expect on workstation?
2. Is something like an Athlon 64 processor enough, or should I get dual
Opterons?
3. I like to play games as well. I've heard that an nVidia Quadro 4400
graphics card, while it may cost $2,000+, may not offer better game
performance because its purpose is different. That doesn't make sense.
But it is true? Seems like a workstation, being far more powerful than a
home gaming computer, albeit a good one, would still run circles around it.
4. Does a workstation have more longevity than a gamer's computer? Will I
find myself wanting (or needing) to upgrade every six to twelve months?
Any tips, pointers, hints, links, etc... will be appreciated.
Thanks,
Damaeus
other things. But now I'm developing a keen interest in 3D graphics and
animation production. I've already discovered that my current gaming
system is just going to be totally inadequate once I really develop some
adequate skills with the software I'm using (Alias' Maya 5 PLE).
Athlon 1333, Abit NF7, 768MB SDRAM (DDR400, but running at 266 due to the
limitations of the Athlon 1333 -- NF7 will take an Athlon XP 3200), GeForce
FX 5600XT.
Well, so far the actual modeling part has gone well. Rendering times leave
much to be desired. I can wait on one frame to render. That's not
unbearable. But after I molded a cartoonish "egghead" face and set it into
an "egg holder", I'd estimate the final rendering time to be about six to
eight seconds for just one frame.
Okay, let's call it eight seconds just to be melodramatic about it. If I'd
wanted to animate that simple scene with no backgrounds of any kind -- just
a simple egghead in an eggholder, ten seconds of animation would take 40
minutes to render with my current system. Plus, I don't know how this
thing would perform once I really start adding a lot of objects to my
scenes. I can't imagine what the render time would be if I added a window
with stuff outside, the wall, textures on the wall, a desk with a spider
crawling across it, pencils in a transparent pencil holder, a chair,
paintings on the wall, etc.... This might take the rendering time up to
two minutes for each frame, meaning it would take ten hours to render ten
seconds of animation.
Okay. Simple solution. Build a more powerful computer.
I've heard of workstations that cost about $20,000. While I fantasize
about owning a computer that costs $20,000, it's not realistic right now,
at least not all in one fell swoop. And I'm not in a huge rush right now.
I'm still learning about 3D modeling. I've found it to be much easier than
I thought it would be and I can see now that I will be wanting something
better.
1. What kind of rendering times should I expect on workstation?
2. Is something like an Athlon 64 processor enough, or should I get dual
Opterons?
3. I like to play games as well. I've heard that an nVidia Quadro 4400
graphics card, while it may cost $2,000+, may not offer better game
performance because its purpose is different. That doesn't make sense.
But it is true? Seems like a workstation, being far more powerful than a
home gaming computer, albeit a good one, would still run circles around it.
4. Does a workstation have more longevity than a gamer's computer? Will I
find myself wanting (or needing) to upgrade every six to twelve months?
Any tips, pointers, hints, links, etc... will be appreciated.
Thanks,
Damaeus