Babya Photo Workshop for Mac released

A

aafuss

Below is a a technical look at the new Babya Photo Workshop for Mac:
Babya Photo Workshop for Mac is a image editing application that allows
you to get started and experiment with Image Units. You can start out
with a base image, apply a color control filter, an exposure adjust
filter, white point adjust filter, and a color blend mode filter-all
the while watching the filters being applied to the source image in
real time. By using Babya Photo Workshop for Mac and seeing how Image
Units work, you can get a feel for how Image Units could be used in
your own applications.

Image Units Included with Tiger
Blur
Median Blur
Gaussian Blur
Motion Blur
Zoom Blur
Noise Reduction
Color Adjustment
Color Controls
Color Matrix
Exposure Adjust
Gamma Adjust
Hue Adjust
White Point Adjust
Color
Color Map
Color Invert
Color Monochrome
Color Posterize
False Color
Sepia Tone
Mask to Alpha
Compositing
Addition
Maximum
Minimum
Multiply
Source Atop
Source In
Source Out
Source Over
Distortion
Pinch Distortion
Hole Distortion
Bump Distortion
Displacement Distortion
Glass Distortion
Glass Lozenge
Torus Lens Distortion
Twirl Distortion
Vortex Distortion
Circle Splash Distortion
Circular Wrap Distortion
Generators
Checkerboard
Constant Color
Lenticular Halo
Star Shine
Stripes
Sunbeams
Random Generator
Gradients
Gaussian Gradient
Linear Gradient
Radial Gradient
Sharpeners
Sharpen Luminance
Unsharp Mask
Color Blends
Color Burn Blend Mode
Darken Blend Mode
Difference Blend Mode
Exclusion Blend Mode
Hard Light Blend Mode
Hue Blend Mode
Lighten Blend Mode
Luminosity Blend Mode
Multiply Blend Mode
Overlay Blend Mode
Saturation Blend Mode
Screen Blend Mode
Soft Light Blend Mode
Geometry
Affine Transform
Crop
Perspective Transform
Lanczos Scale Transform
Halftones
CMYK Halftone
Circular Screen
Dot Screen
Hatched Screen
Line Screen
Styles
Blend with Mask
Edge Work
Height Field from Mask
Pointillize
Shaded Material
Bloom
Edges
Gloom
Pixellate
Spot Light
Crystallize
Tiles
Affine Clamp
Affine Tile
Op Tile
Parallelogram Tile
Perspective Tile
Triangle Tile
Kaleidoscope
Transitions
Page Curl
Copy Machine
Dissolve
Flash
Mod
Ripple
Swipe
Disintegrate with Mask

How Core Image Works in Babya Photo Workshop:

Babya Photo Workshop uses Core Image-here's how it works:

In a nutshell, an Image Unit performs pixel-level operations on image
data that results in the creation of a new image.

When an Image Unit is loaded and configured with an image (or images),
as well as any needed parameters that define the settings that the
Image Unit can take, pixels are fetched from the input image by a
sampler object that handles any needed coordinate transformation and
scaling.

These pixels are provided to the Image Unit's processing kernel which
then performs its calculations and returns a result pixel.

When multiple Image Units are combined to process an image, Core Image
calculates the processing pipeline path for each pixel.

Babya Photo Workshop then dynamically concatenates the entire recipe
for each result pixel from all of the Image Units into a single
optimized operation. Furthermore, Core Image uses lazy evaluation.

Only the pixels that need to be processed for a given destination will
be processed-and only when they are drawn to their destination.

This behavior dramatically minimizes the amount of work that Core Image
needs to perform in order to create a final result image.

Core Image operates non-destructively on image sources. Since Image
Units execute in near real-time, and only on the pixels that need to be
processed, it is possible to keep the original state of the source
images and reprocess the displayed pixels as needed.

This lets you adjust the effects of an Image Unit and see the changes
immediately.

For example, a user can adjust the level of sharpening applied to an
image and see the changes without delay.

Parallel Execution

While it is easy to think of the per-pixel operations that an Image
Unit performs as happening one-by-one in a linear fashion, Core Image
executes these operations, whenever possible, using either the Velocity
Engine in the PowerPC G4 or G5 CPUs or the high performance GPUs on the
latest video cards.
These SIMD (Single Instruction, Multiple Data) hardware solutions
allow the same code to be executed on multiple data sets in parallel.

This use of parallelism is a perfect match for manipulating images
where the same operation is performed over and over on hundreds or
thousands of pixels.

Core Image Accuracy
Because Core Image uses 32-bit floating point numbers instead of fixed
scalars, it can handle over 1025 colors.

Each pixel is specified by a set of four floating point numbers, one
each for the red, green, blue, and alpha components of a pixel.

This color space is far greater than the human eye can perceive.

This level of precision in specifying color components allows image
fidelity to be preserved even through a large number of processing
steps without truncation.

Download:
http://www.winsite.com/bin/Info?27500000036934
Homepage:http://babyasystem.nukeyou.com
 
R

Rick B.

aafuss said:
Below is a a technical look at the new Babya Photo Workshop for Mac:
Babya Photo Workshop for Mac is a image editing application that allows
you to get started and experiment with Image Units. You can start out
with a base image, apply a color control filter, an exposure adjust
filter, white point adjust filter, and a color blend mode filter-all
the while watching the filters being applied to the source image in
real time. By using Babya Photo Workshop for Mac and seeing how Image
Units work, you can get a feel for how Image Units could be used in
your own applications.

Image Units Included with Tiger
Blur
Median Blur
Gaussian Blur
Motion Blur
Zoom Blur
Noise Reduction
Color Adjustment
Color Controls
Color Matrix
Exposure Adjust
Gamma Adjust
Hue Adjust
White Point Adjust
Color
Color Map
Color Invert
Color Monochrome
Color Posterize
False Color
Sepia Tone
Mask to Alpha
Compositing
Addition
Maximum
Minimum
Multiply
Source Atop
Source In
Source Out
Source Over
Distortion
Pinch Distortion
Hole Distortion
Bump Distortion
Displacement Distortion
Glass Distortion
Glass Lozenge
Torus Lens Distortion
Twirl Distortion
Vortex Distortion
Circle Splash Distortion
Circular Wrap Distortion
Generators
Checkerboard
Constant Color
Lenticular Halo
Star Shine
Stripes
Sunbeams
Random Generator
Gradients
Gaussian Gradient
Linear Gradient
Radial Gradient
Sharpeners
Sharpen Luminance
Unsharp Mask
Color Blends
Color Burn Blend Mode
Darken Blend Mode
Difference Blend Mode
Exclusion Blend Mode
Hard Light Blend Mode
Hue Blend Mode
Lighten Blend Mode
Luminosity Blend Mode
Multiply Blend Mode
Overlay Blend Mode
Saturation Blend Mode
Screen Blend Mode
Soft Light Blend Mode
Geometry
Affine Transform
Crop
Perspective Transform
Lanczos Scale Transform
Halftones
CMYK Halftone
Circular Screen
Dot Screen
Hatched Screen
Line Screen
Styles
Blend with Mask
Edge Work
Height Field from Mask
Pointillize
Shaded Material
Bloom
Edges
Gloom
Pixellate
Spot Light
Crystallize
Tiles
Affine Clamp
Affine Tile
Op Tile
Parallelogram Tile
Perspective Tile
Triangle Tile
Kaleidoscope
Transitions
Page Curl
Copy Machine
Dissolve
Flash
Mod
Ripple
Swipe
Disintegrate with Mask

How Core Image Works in Babya Photo Workshop:

Babya Photo Workshop uses Core Image-here's how it works:

In a nutshell, an Image Unit performs pixel-level operations on image
data that results in the creation of a new image.

When an Image Unit is loaded and configured with an image (or images),
as well as any needed parameters that define the settings that the
Image Unit can take, pixels are fetched from the input image by a
sampler object that handles any needed coordinate transformation and
scaling.

These pixels are provided to the Image Unit's processing kernel which
then performs its calculations and returns a result pixel.

When multiple Image Units are combined to process an image, Core Image
calculates the processing pipeline path for each pixel.

Babya Photo Workshop then dynamically concatenates the entire recipe
for each result pixel from all of the Image Units into a single
optimized operation. Furthermore, Core Image uses lazy evaluation.

Only the pixels that need to be processed for a given destination will
be processed-and only when they are drawn to their destination.

This behavior dramatically minimizes the amount of work that Core Image
needs to perform in order to create a final result image.

Core Image operates non-destructively on image sources. Since Image
Units execute in near real-time, and only on the pixels that need to be
processed, it is possible to keep the original state of the source
images and reprocess the displayed pixels as needed.

This lets you adjust the effects of an Image Unit and see the changes
immediately.

For example, a user can adjust the level of sharpening applied to an
image and see the changes without delay.

Parallel Execution

While it is easy to think of the per-pixel operations that an Image
Unit performs as happening one-by-one in a linear fashion, Core Image
executes these operations, whenever possible, using either the Velocity
Engine in the PowerPC G4 or G5 CPUs or the high performance GPUs on the
latest video cards.
These SIMD (Single Instruction, Multiple Data) hardware solutions
allow the same code to be executed on multiple data sets in parallel.

This use of parallelism is a perfect match for manipulating images
where the same operation is performed over and over on hundreds or
thousands of pixels.

Core Image Accuracy
Because Core Image uses 32-bit floating point numbers instead of fixed
scalars, it can handle over 1025 colors.

Each pixel is specified by a set of four floating point numbers, one
each for the red, green, blue, and alpha components of a pixel.

This color space is far greater than the human eye can perceive.

This level of precision in specifying color components allows image
fidelity to be preserved even through a large number of processing
steps without truncation.

Download:
http://www.winsite.com/bin/Info?27500000036934
Homepage:http://babyasystem.nukeyou.com

http://developer.apple.com/macosx/coreimage.html

Teddy.
 
J

John Corliss

Rick said:
aafuss wrote:

Teddy.

Rick,
Please remember not to quote Fussy's stuff. I filter out his messages
and you did him a favor by reposting it for him. 80)>

Oh yeah,

Teddy.

--
Regards from John Corliss
I don't reply to trolls like Andy Mabbett or Doc (who uses sock puppets)
for instance. No adware, cdware, commercial software, crippleware,
demoware, nagware, PROmotionware, shareware, spyware, time-limited
software, trialware, viruses or warez for me, please.
 
R

Rick B.

John Corliss said:
Rick,
Please remember not to quote Fussy's stuff. I filter out his messages
and you did him a favor by reposting it for him. 80)>

Oh yeah,

Teddy.

Woops, good idea. Wasn't sure on the protocol there.
 
M

Mike Dee

Rick B. said:
John Corliss wrote:
Please remember not to quote Fussy's stuff. I filter out his messages
[...]
Woops, good idea. Wasn't sure on the protocol there.

Please do snip quoted stuff. I've had aafuss in a KF for over a year, I
don't want to see his posts even when quoted.
 
T

Tim

aafuss said:
Below is a a technical look at the new Babya Photo Workshop for Mac:
Babya Photo Workshop for Mac is a image editing application that allows

You are a thief! I hope you'll learn one day that's it much more fun
to create things yourself, even when initial attempts may be clumsy.
And what you can't do is better left to experts.

Tim
 
F

Franklin

Rick B. said:
John Corliss wrote:
Please remember not to quote Fussy's stuff. I filter out his
messages
[...]
Woops, good idea. Wasn't sure on the protocol there.

Please do snip quoted stuff. I've had aafuss in a KF for over a
year, I don't want to see his posts even when quoted.


Has there been some bad blood with AAFUSS in the past?
 
A

Alastair Smeaton

Rick B. said:
John Corliss wrote:
Please remember not to quote Fussy's stuff. I filter out his
messages [...]
Woops, good idea. Wasn't sure on the protocol there.

Please do snip quoted stuff. I've had aafuss in a KF for over a
year, I don't want to see his posts even when quoted.


Has there been some bad blood with AAFUSS in the past?

lol - just do a google search - he is infamous :)
 
J

John Corliss

Franklin said:
Mike said:
Rick said:
John Corliss wrote:
Please remember not to quote Fussy's stuff. I filter out his
messages [...]
Woops, good idea. Wasn't sure on the protocol there.
Please do snip quoted stuff. I've had aafuss in a KF for over a
year, I don't want to see his posts even when quoted.

Has there been some bad blood with AAFUSS in the past?

See this site:

http://www.teknidermy.com/issue/11/babyafied/

An interview with him.

--
Regards from John Corliss
I don't reply to trolls like Andy Mabbett or Doc (who uses sock puppets)
for instance. No adware, cdware, commercial software, crippleware,
demoware, nagware, PROmotionware, shareware, spyware, time-limited
software, trialware, viruses or warez for me, please.
 
F

Franklin

Franklin said:
Mike said:
Rick B. wrote:
John Corliss wrote:
Please remember not to quote Fussy's stuff. I filter out his
messages
[...]
Woops, good idea. Wasn't sure on the protocol there.
Please do snip quoted stuff. I've had aafuss in a KF for over a
year, I don't want to see his posts even when quoted.

Has there been some bad blood with AAFUSS in the past?

See this site:

http://www.teknidermy.com/issue/11/babyafied/

An interview with him.

Hmmm, that's quite an elaborate web page considering it is about one
person.

Although I am still not quite sure what the big deal is. According
to the web page (written in 2002) AAfussy was a kid who sometimes
wrote some really crap code. OK. Big deal. Some freeware is really
crap.

So how do Aafussy's crap apps make AAfussy such a target for all the
opprobrium? In fact I am sure I tried something of his (was it a
Text Editor?) and it wasn't all that bad.

Is the fact that he has some too-grand ideas of writing a windows
shell the real problem?
 
M

Mark Carter

Franklin said:
Although I am still not quite sure what the big deal is. According
to the web page (written in 2002) AAfussy was a kid who sometimes
wrote some really crap code. OK. Big deal. Some freeware is really
crap.

No, no, you don't understand. His software is
______ _____ ___ _ _ __ ___
| ___ \ ___|/ _ \ | | | | \ \ / / |
| |_/ / |__ / /_\ \| | | | \ V /| |
| /| __|| _ || | | | \ / | |
| |\ \| |___| | | || |____| |____| | |_|
\_| \_\____/\_| |_/\_____/\_____/\_/ (_)

crap.
So how do Aafussy's crap apps make AAfussy such a target for all the
opprobrium?

As they say in the House of Commons (UK parliament), I refer the
honourable gentleman to the answer I gave earlier.
In fact I am sure I tried something of his (was it a
Text Editor?) and it wasn't all that bad.

Hmmm, perhaps you should try again, just to make sure.
Is the fact that he has some too-grand ideas of writing a windows
shell the real problem?

He would be out of his depth in a puddle.
 
A

Alastair Smeaton

Hmmm, that's quite an elaborate web page considering it is about one
person.

Although I am still not quite sure what the big deal is. According
to the web page (written in 2002) AAfussy was a kid who sometimes
wrote some really crap code. OK. Big deal. Some freeware is really
crap.

So how do Aafussy's crap apps make AAfussy such a target for all the
opprobrium? In fact I am sure I tried something of his (was it a
Text Editor?) and it wasn't all that bad.

Is the fact that he has some too-grand ideas of writing a windows
shell the real problem?

He spams this group with his stolen code, and despite many offers of
help through the years, ignores sensible advice, especially in how to
learn or behave while marketting his software..

writes reviews anonymously of his own software....

has used various aliases to get around people killfiling him ....

the list is really endless - he has had his chance, so people get fed
up if they have experienced one of his periodic blasts at this or
other newsgroups

your choice - give him another chance if you like, but I hope this
helps explain why some have a short fuse where this guy is concerned
 
M

Mister2u

The amazing thing about aafuss is that he never tries to retaliate or
retreat even when
receiving rather scathing criticism.Stoic of the year nominee.
 
N

Nicolaas Hawkins

The amazing thing about aafuss is that he never tries to retaliate or
retreat even when
receiving rather scathing criticism.Stoic of the year nominee.

Hardly amazing - that sort of thing simply doesn't register on the
mentally numb. (or should that be the numbly mental)

--
Regards,
Nicolaas.

Pricelessware 2006 CD now available.
E-Mail for details: raptor740.gmail@com (swap "." and "@")


.... I will die on my feet before I will live on my knees!
 
M

Mark Carter

Mister2u said:
The amazing thing about aafuss is that he never tries to retaliate or
retreat even when
receiving rather scathing criticism.Stoic of the year nominee.

My own theory is that although Fussy is present in this world in a
corporeal sense, his mind is acutally in a special place (let's call it
Fussy Land) unhindered by the contraints and sharpness of reality.

This is best illustrated by a cartoon:
http://www.newgrounds.com/portal/view/255315


On a serious side, it is of a character called Pallid Fingers, which is
a spoof to a series of animations called Salad Fingers. You really need
to see some Salad Fingers animation to get the joke behind Pallid Fingers:
http://www.fat-pie.com/salad.htm

BTW, I am quite a fan of Salad Fingers (I like the Pallid Fingers
spoofs, too). Salad Fingers are very dark, psychotic, animations, so be
warned. Enjoy!
 
F

Franklin

No, no, you don't understand. His software is
______ _____ ___ _ _ __ ___
| ___ \ ___|/ _ \ | | | | \ \ / / |
| |_/ / |__ / /_\ \| | | | \ V /| |
| /| __|| _ || | | | \ / | |
| |\ \| |___| | | || |____| |____| | |_|
\_| \_\____/\_| |_/\_____/\_____/\_/ (_)

crap.


OK, I get the idea now!

As they say in the House of Commons (UK parliament), I refer the
honourable gentleman to the answer I gave earlier.


Hmmm, perhaps you should try again, just to make sure.


He would be out of his depth in a puddle.


He seems to keep trying.
 
J

John Corliss

Franklin said:
OK, I get the idea now!




He seems to keep trying.

According to several other people in this group, Fussy has taken to
slightly modifying the code of other people's software and re-branding
it as his own. This group is for the discussion of freeware, and if
what's said about Fussy is true, then he's basically pushing warez.

Perhaps now you understand why he's so disliked.

--
Regards from John Corliss
I don't reply to trolls like Andy Mabbett or Doc (who uses sock puppets)
for instance. No adware, cdware, commercial software, crippleware,
demoware, nagware, PROmotionware, shareware, spyware, time-limited
software, trialware, viruses or warez for me, please.
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Top