X2 - Rolling Demo

T

Timothy Drouillard

I got...

Framerates
Scene 00 369.291 fps
Scene 01 79.496 fps
Scene 02 91.092 fps
Scene 03 61.299 fps
Scene 04 55.242 fps
Scene 05 42.662 fps
Scene 06 23.305 fps
Scene 07 70.974 fps
Scene 08 97.695 fps
Scene 09 73.676 fps
Scene 10 45.355 fps
Scene 11 47.988 fps
Scene 12 41.887 fps
Scene 13 42.872 fps
Scene 14 102.686 fps
Scene 15 57.601 fps
Scene 16 66.283 fps
Scene 17 89.400 fps
Scene 18 62.046 fps
Scene 19 16.942 fps
Scene 20 67.178 fps
Scene 21 50.826 fps
Scene 22 46.972 fps
Scene 23 62.287 fps
Scene 24 64.363 fps

Overall average framerate: 73.177 fps
 
M

mrlipring

While running a pile of other stuff. I'll try it later again when i've
clean-booted.



Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 256/256/256
FreeHwMixingBuffers (Static/Stream/All): 190/190/190
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 139.097 fps
Scene 01 76.954 fps
Scene 02 45.141 fps
Scene 03 30.149 fps
Scene 04 66.437 fps
Scene 05 44.004 fps
Scene 06 31.659 fps
Scene 07 55.394 fps
Scene 08 60.177 fps
Scene 09 57.644 fps
Scene 10 55.098 fps
Scene 11 46.534 fps
Scene 12 39.589 fps
Scene 13 42.937 fps
Scene 14 80.385 fps
Scene 15 73.000 fps
Scene 16 48.207 fps
Scene 17 61.110 fps
Scene 18 62.663 fps
Scene 19 24.513 fps
Scene 20 54.409 fps
Scene 21 48.522 fps
Scene 22 56.673 fps
Scene 23 72.891 fps
Scene 24 45.692 fps

Overall average framerate: 56.755 fps
 
T

TomG

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: NVIDIA GeForce FX 5900 Ultra [NVIDIA GeForce FX 5900 Ultra]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 4000/191999
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 64/64/64
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 64/64/64
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 354.538 fps
Scene 01 136.719 fps
Scene 02 65.813 fps
Scene 03 40.013 fps
Scene 04 98.176 fps
Scene 05 82.319 fps
Scene 06 57.300 fps
Scene 07 115.902 fps
Scene 08 129.052 fps
Scene 09 108.764 fps
Scene 10 84.374 fps
Scene 11 81.674 fps
Scene 12 67.627 fps
Scene 13 68.715 fps
Scene 14 176.961 fps
Scene 15 127.452 fps
Scene 16 96.579 fps
Scene 17 149.588 fps
Scene 18 103.523 fps
Scene 19 36.567 fps
Scene 20 115.768 fps
Scene 21 77.434 fps
Scene 22 96.700 fps
Scene 23 112.923 fps
Scene 24 86.947 fps

Overall average framerate: 106.857 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com


--

Thomas Geery
Network+ certified

ftp://geerynet.d2g.com
ftp://68.98.180.8 Abit Mirror <----- Cable modem IP
This IP is dynamic so it *could* change!...
over 115,000 FTP users served!
^^^^^^^
 
M

Mangyrat

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 245.220 fps
Scene 01 80.094 fps
Scene 02 62.152 fps
Scene 03 47.566 fps
Scene 04 63.236 fps
Scene 05 48.651 fps
Scene 06 35.075 fps
Scene 07 67.261 fps
Scene 08 89.738 fps
Scene 09 74.759 fps
Scene 10 51.948 fps
Scene 11 51.804 fps
Scene 12 41.507 fps
Scene 13 40.938 fps
Scene 14 111.688 fps
Scene 15 74.472 fps
Scene 16 64.881 fps
Scene 17 94.998 fps
Scene 18 64.839 fps
Scene 19 23.323 fps
Scene 20 73.552 fps
Scene 21 46.610 fps
Scene 22 58.386 fps
Scene 23 71.672 fps
Scene 24 54.775 fps

Overall average framerate: 69.566 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Ram i holding my sys back right now. also my sys is not tweeked/overclocked
at all. bone stock setup till i get my ram in then ill try it again.
1 gig ddr 2100 with a barton 2500+ ram is giveing me a big preformace hit
right now. not haveing ram run at same speed as cpu realy sucks. ram is due
in today then ill try it with ddr 3200 and clock cpu at 3200+
 
B

Brad

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9500 PRO / 9700 [RADEON 9500 PRO / 9700]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 189.162 fps
Scene 01 65.910 fps
Scene 02 49.441 fps
Scene 03 38.462 fps
Scene 04 54.522 fps
Scene 05 42.125 fps
Scene 06 30.357 fps
Scene 07 59.347 fps
Scene 08 71.571 fps
Scene 09 60.699 fps
Scene 10 39.497 fps
Scene 11 39.674 fps
Scene 12 32.856 fps
Scene 13 30.827 fps
Scene 14 95.280 fps
Scene 15 59.991 fps
Scene 16 50.274 fps
Scene 17 75.853 fps
Scene 18 51.582 fps
Scene 19 18.464 fps
Scene 20 60.801 fps
Scene 21 38.255 fps
Scene 22 47.060 fps
Scene 23 58.379 fps
Scene 24 44.454 fps

Overall average framerate: 56.194 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com
 
M

Mangyrat

ok ran it with the new ram nice improvement when both cpu and ram at same
speed. cpu is at 3200+ speed so both ram and cpu are running 200 fsb

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 238.745 fps
Scene 01 101.471 fps
Scene 02 66.385 fps
Scene 03 51.257 fps
Scene 04 85.245 fps
Scene 05 61.064 fps
Scene 06 44.779 fps
Scene 07 86.399 fps
Scene 08 96.444 fps
Scene 09 87.231 fps
Scene 10 65.048 fps
Scene 11 65.831 fps
Scene 12 52.768 fps
Scene 13 52.402 fps
Scene 14 137.306 fps
Scene 15 93.999 fps
Scene 16 74.828 fps
Scene 17 109.020 fps
Scene 18 84.416 fps
Scene 19 29.969 fps
Scene 20 94.782 fps
Scene 21 59.275 fps
Scene 22 74.611 fps
Scene 23 91.722 fps
Scene 24 65.845 fps

Overall average framerate: 82.834 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

--
If life is a bitch then live it like she is drunk and naked.

-------------------------------------------------------------------------
FIGHT BACK AGAINST SPAM!
Download Spam Inspector, the Award Winning Anti-Spam Filter
http://mail.giantcompany.com


Mangyrat said:
X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/100000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 17/17/17
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 17/17/17
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 245.220 fps
Scene 01 80.094 fps
Scene 02 62.152 fps
Scene 03 47.566 fps
Scene 04 63.236 fps
Scene 05 48.651 fps
Scene 06 35.075 fps
Scene 07 67.261 fps
Scene 08 89.738 fps
Scene 09 74.759 fps
Scene 10 51.948 fps
Scene 11 51.804 fps
Scene 12 41.507 fps
Scene 13 40.938 fps
Scene 14 111.688 fps
Scene 15 74.472 fps
Scene 16 64.881 fps
Scene 17 94.998 fps
Scene 18 64.839 fps
Scene 19 23.323 fps
Scene 20 73.552 fps
Scene 21 46.610 fps
Scene 22 58.386 fps
Scene 23 71.672 fps
Scene 24 54.775 fps

Overall average framerate: 69.566 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

Ram i holding my sys back right now. also my sys is not tweeked/overclocked
at all. bone stock setup till i get my ram in then ill try it again.
1 gig ddr 2100 with a barton 2500+ ram is giveing me a big preformace hit
right now. not haveing ram run at same speed as cpu realy sucks. ram is due
in today then ill try it with ddr 3200 and clock cpu at 3200+

--
If life is a bitch then live it like she is drunk and naked.

-------------------------------------------------------------------------
FIGHT BACK AGAINST SPAM!
Download Spam Inspector, the Award Winning Anti-Spam Filter
http://mail.giantcompany.com


NAZGUL said:
What do you lot get with AA and shadows on with a res of 800x600x32 in
benchmark mode

http://www.isengard.me.uk/FILES/X2-RollingDemo.exe
I have hosted it convience here

I get 30
 
A

Alex

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: RADEON 9700 PRO [RADEON 9700 PRO]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 252.095 fps
Scene 01 96.182 fps
Scene 02 57.791 fps
Scene 03 38.088 fps
Scene 04 72.609 fps
Scene 05 59.341 fps
Scene 06 42.231 fps
Scene 07 82.377 fps
Scene 08 88.743 fps
Scene 09 78.791 fps
Scene 10 61.092 fps
Scene 11 56.480 fps
Scene 12 47.735 fps
Scene 13 48.812 fps
Scene 14 124.021 fps
Scene 15 85.979 fps
Scene 16 67.536 fps
Scene 17 101.927 fps
Scene 18 74.249 fps
Scene 19 26.099 fps
Scene 20 85.258 fps
Scene 21 53.640 fps
Scene 22 66.577 fps
Scene 23 83.868 fps
Scene 24 63.570 fps

Overall average framerate: 76.604 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com


alex
 
J

John Fischer

This is with Shadows ON, most of the results I've seen so far in this
thread are with them OFF. I'll run it again with them OFF to see how
much difference there is...

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 800*600*32
Bumpmapping: On
Realtime Shadows: On

System specific video settings:
Adapter name: ALL-IN-WONDER 9800 SERIES [ALL-IN-WONDER 9800 SERIES]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO
SECONDARYSTEREO

Framerates
Scene 00 336.049 fps
Scene 01 81.769 fps
Scene 02 76.502 fps
Scene 03 53.062 fps
Scene 04 45.513 fps
Scene 05 36.045 fps
Scene 06 21.509 fps
Scene 07 51.853 fps
Scene 08 90.171 fps
Scene 09 59.241 fps
Scene 10 44.627 fps
Scene 11 46.356 fps
Scene 12 41.924 fps
Scene 13 40.926 fps
Scene 14 70.634 fps
Scene 15 53.947 fps
Scene 16 49.026 fps
Scene 17 100.442 fps
Scene 18 60.289 fps
Scene 19 16.987 fps
Scene 20 45.343 fps
Scene 21 51.423 fps
Scene 22 38.198 fps
Scene 23 65.500 fps
Scene 24 63.648 fps

Overall average framerate: 65.639 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com
 
J

John Fischer

Quite an improvement with realtime shadows turned off...

X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 800*600*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: ALL-IN-WONDER 9800 SERIES [ALL-IN-WONDER 9800 SERIES]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO
SECONDARYSTEREO

Framerates
Scene 00 391.522 fps
Scene 01 124.472 fps
Scene 02 81.583 fps
Scene 03 70.821 fps
Scene 04 89.054 fps
Scene 05 70.259 fps
Scene 06 50.512 fps
Scene 07 100.011 fps
Scene 08 125.926 fps
Scene 09 107.132 fps
Scene 10 74.139 fps
Scene 11 70.226 fps
Scene 12 58.838 fps
Scene 13 58.999 fps
Scene 14 181.106 fps
Scene 15 101.850 fps
Scene 16 97.580 fps
Scene 17 135.583 fps
Scene 18 94.102 fps
Scene 19 31.350 fps
Scene 20 101.994 fps
Scene 21 65.756 fps
Scene 22 81.954 fps
Scene 23 103.081 fps
Scene 24 79.353 fps

Overall average framerate: 101.888 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com
 
J

John Fischer

And finally, a run at 1024x768x32...


X2 - The Threat

Executeable compiled Tue Aug 19 15:38:13 2003

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: On
Realtime Shadows: Off

System specific video settings:
Adapter name: ALL-IN-WONDER 9800 SERIES [ALL-IN-WONDER 9800 SERIES]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog

System specific audio settings:
SecondarySampleRate (Min/Max): 100/48000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 0/0/0
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 0/0/0
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO
PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO
SECONDARYSTEREO

Framerates
Scene 00 275.720 fps
Scene 01 116.782 fps
Scene 02 66.948 fps
Scene 03 53.028 fps
Scene 04 84.783 fps
Scene 05 70.157 fps
Scene 06 50.071 fps
Scene 07 96.156 fps
Scene 08 103.605 fps
Scene 09 93.697 fps
Scene 10 73.339 fps
Scene 11 69.780 fps
Scene 12 57.185 fps
Scene 13 58.611 fps
Scene 14 146.024 fps
Scene 15 101.046 fps
Scene 16 79.032 fps
Scene 17 117.203 fps
Scene 18 92.328 fps
Scene 19 31.410 fps
Scene 20 100.714 fps
Scene 21 64.897 fps
Scene 22 79.228 fps
Scene 23 100.000 fps
Scene 24 73.672 fps

Overall average framerate: 90.217 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com
 

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