old said:
I own a Creative Soundblaster live card. In the control panel you can select
to record, `what you hear`. Running this in conjuntion with, playing the WMA
it is possible to copy the file your playing. This Could be an option to
consider. Other Recorder software must be able to do this. Hope this gives
you ideas.
bw..OJ
Yes. Exactly. The routine is to copy the audio, not the compression/DRM
scheme.
I routinely download radio programs from Real Streams onto my MP3 player
for time shifting. Real Alternative/Media Player Classic render a stream
onto my computer's sound circuitry as audio; I grab this audio after it
exits the computer on the way to my speakers through a simple audio
breakout box that I made. A cable connects the breakout box to my MP3
player, which converts the line-level audio to MP3 for storage. If I
want to save the file (which is very rare), I can copy that file back
from the MP3 player to the computer -- not as an audio feed but simply
as the MP3 file that it is now. Now, that MP3 file can be rendered by
lots of software, including Media Player Classic. (Note that MP3 itself
is a proprietary codec!)
After making my audio breakout box, I found something similar and
simpler marketed by Jasco with the "GE" logo on it for $7. It's not as
slick and flexible as my box, but hell, it'll deliver the streams just
as well.
My point here is that once the DRM-handcuffed music has been rendered to
an audio feed, it can be saved as anything. In other words, re-encoded
to whatever you want.
Philosophy:
I'm not crazy about the music "industry." Especially, having amassed a
musical education myself that cost more than a doctor's training, I take
a dim view of performers being ripped off by the companies or having
their wares just mindlessly appropriated by people becuase it's there
for the taking. If you enjoy saving the fruits of their labors yourself,
what have you given back to them in fair exchange for the enjoyment that
they've provided to you with their work?
On the other hand, in the world of popular music, a system of currency
had been established (you buy a 45 single for X dollars. or later, a CD
for Y dollars). So, the recording is a commodity. Enter DRM: now you're
buying a "license." And like with software, a license entitles you to
rent the content for a limited time (usually arbitrary). A license
doesn't entitle you to make a backup copy for yourself the way outright
purchase does (I think -- this is a bit gray). If the price is low
enough, let's say, you get yourself a song for 25 cents, what the hell.
But if you pay $3 for the song, then I feel that you have the right to
back it up for yourself, and to make your backup in an open format that
won't leave you stranded when Big Mega Music-o-Rama goes belly-up.
How's that grab you?
Richard