G
Ghazan Haider
This has been asked before, and the general consensus is that the
difference isnt big in performance. But It seems on one hand, that
64-bit apps REQUIRE 64-bit OS, like...
http://www.nzone.com/object/nzone_danceramd64_home.html
and on the other hand, the posts in the previous discussions imply
that you need 64-bit apps for the 64-bit windows. I also read about
WOW (windows on windows64bit) on Microsoft's site, which like 16bit to
32-bit WOW means slower performance, even though we're not talking
about itanium, we're talking about AMD64 and EMT64.
So.
(1) Can you run 32-bit apps in windows xp 64-bit as fast as you can in
windowsxp 32-bit on AMD64/EMT64 platforms?
(2) Are all 32-bit drivers usable on the 64bit windowsxp?
(3) Do all 64-bit apps REQUIRE a 64-bit OS? As in, if I compile an app
using visual C++ or pathscale compilers with the AMD64 target, can I
run it at all on my windowsxp professional running on Athlon64 2800?
difference isnt big in performance. But It seems on one hand, that
64-bit apps REQUIRE 64-bit OS, like...
http://www.nzone.com/object/nzone_danceramd64_home.html
and on the other hand, the posts in the previous discussions imply
that you need 64-bit apps for the 64-bit windows. I also read about
WOW (windows on windows64bit) on Microsoft's site, which like 16bit to
32-bit WOW means slower performance, even though we're not talking
about itanium, we're talking about AMD64 and EMT64.
So.
(1) Can you run 32-bit apps in windows xp 64-bit as fast as you can in
windowsxp 32-bit on AMD64/EMT64 platforms?
(2) Are all 32-bit drivers usable on the 64bit windowsxp?
(3) Do all 64-bit apps REQUIRE a 64-bit OS? As in, if I compile an app
using visual C++ or pathscale compilers with the AMD64 target, can I
run it at all on my windowsxp professional running on Athlon64 2800?