M
martin-g
Hi.
Almost every application have to write out some messages to the user.
The question is how to store them. For example, while programming for
Windows in C++ we could store these messages as string resource and
load them using LoadString API function. I'm quite new to C#, and the
best thing I've managed is creating private constant members of a
class. E. g.:
public class ExpandManager
{
....
#region Message declarations
private const string ERR_NOSUCHFILE = "File not found: ";
private const string ERR_EMPTY = "The selected workbook seems to be
empty.";
private const string ERR_LOCATECOL = "Couldn't locate the column
with area codes.";
private const string MSG_OPEN = "Opening source";
private const string MSG_CALCDIMS = "Obtaining ratelist
dimensions";
private const string MSG_PREPAREOUT = "Preparing output workbook";
private const string MSG_EXPAND = "Expanding code intervals";
#endregion
}
Isn't there an elegant way to solve this issue?
Thanks in advance
Martin
Almost every application have to write out some messages to the user.
The question is how to store them. For example, while programming for
Windows in C++ we could store these messages as string resource and
load them using LoadString API function. I'm quite new to C#, and the
best thing I've managed is creating private constant members of a
class. E. g.:
public class ExpandManager
{
....
#region Message declarations
private const string ERR_NOSUCHFILE = "File not found: ";
private const string ERR_EMPTY = "The selected workbook seems to be
empty.";
private const string ERR_LOCATECOL = "Couldn't locate the column
with area codes.";
private const string MSG_OPEN = "Opening source";
private const string MSG_CALCDIMS = "Obtaining ratelist
dimensions";
private const string MSG_PREPAREOUT = "Preparing output workbook";
private const string MSG_EXPAND = "Expanding code intervals";
#endregion
}
Isn't there an elegant way to solve this issue?
Thanks in advance
Martin