R4XX to be "Hundreds of Millions of Transistors"

R

Radeon350

R4xx to be "Hundreds of Millions of Transistors" - 4:26 am EST - ben6
Rick Bergman, ATI's VP of Desktops presented at the Pacific Crest
Securities Investors Conference Forum. Some highlights

1. 9600 is shipping in volume with no yield issues.
2. R4xx will be the next generation chip next year and have hundreds
of millions of transistors on .13um
3. Integrated will be important going forward in desktop segment

http://www.rage3d.com/#1060676768


Well, **** ME! that's a lot of transistors.

If R4XX is going to be in the hundreds of millions of transistors,
then we can start to guess what R5XX will be, and also the next
Nintendo GPU too!

my guess:

R4XX = 200-300M transistors
R5XX = 300-500M transistors
GCN2/N5 GPU = 500M - 1 Billion transistors (lots of on-chip memory)
 
C

Chimera

Radeon350 said:
R4xx to be "Hundreds of Millions of Transistors" - 4:26 am EST - ben6

Its all idle speculation, my (conservative) guess might be the mid to high
100s
 
H

holla front

Radeon350 said:
R4xx to be "Hundreds of Millions of Transistors" - 4:26 am EST - ben6
Rick Bergman, ATI's VP of Desktops presented at the Pacific Crest
Securities Investors Conference Forum. Some highlights

1. 9600 is shipping in volume with no yield issues.
2. R4xx will be the next generation chip next year and have hundreds
of millions of transistors on .13um
3. Integrated will be important going forward in desktop segment

http://www.rage3d.com/#1060676768


Well, **** ME! that's a lot of transistors.

If R4XX is going to be in the hundreds of millions of transistors,
then we can start to guess what R5XX will be, and also the next
Nintendo GPU too!

my guess:

R4XX = 200-300M transistors
R5XX = 300-500M transistors
GCN2/N5 GPU = 500M - 1 Billion transistors (lots of on-chip memory)

PS3/Cell = 1 Trillion transistors
 
K

kicksy

Radeon350 said:
R4xx to be "Hundreds of Millions of Transistors" - 4:26 am EST - ben6
Rick Bergman, ATI's VP of Desktops presented at the Pacific Crest
Securities Investors Conference Forum. Some highlights

1. 9600 is shipping in volume with no yield issues.
2. R4xx will be the next generation chip next year and have hundreds
of millions of transistors on .13um
3. Integrated will be important going forward in desktop segment

http://www.rage3d.com/#1060676768


Well, **** ME! that's a lot of transistors.

If R4XX is going to be in the hundreds of millions of transistors,
then we can start to guess what R5XX will be, and also the next
Nintendo GPU too!

my guess:

R4XX = 200-300M transistors
R5XX = 300-500M transistors
GCN2/N5 GPU = 500M - 1 Billion transistors (lots of on-chip memory)

Your thinking to far down the line.
 
P

Porcupuff

The next GameCube won't have an ATI chip in it, since XBox already signed a
deal with ATI for their XBox 2. And the PS3 won't use this Cell technology,
since Sony admitted that they weren't going to be able to perfect the new
technology in time for when they hope to release the system. So, both
systems won't have some elaborate transistor count of 500 million, or 1
trillion.

As for the amount of transistors, it's not unrealistic to stuff 200+ million
into a chip. The cards and processors today use over 100+ million, some
over 150+ million. And with 0.13 micron fabrication, they can stuff 500
million transistors on a chip that's the size of your fingertip.
 
R

Radeon350

"PS3/Cell = 1 Trillion transistors"


LoL, I hope that's a typo. wait no, you're joking.

PS3's CELL CPU should have between 500M and 800M transistors. the GPU
could be another Billion transistors or more.

total of *at least* 1.5 Billion transistors.
 
S

Shadow

Porcupuff said:
The next GameCube won't have an ATI chip in it, since XBox already signed a
deal with ATI for their XBox 2. And the PS3 won't use this Cell technology,
since Sony admitted that they weren't going to be able to perfect the new
technology in time for when they hope to release the system. So, both
systems won't have some elaborate transistor count of 500 million, or 1
trillion.

As for the amount of transistors, it's not unrealistic to stuff 200+ million
into a chip. The cards and processors today use over 100+ million, some
over 150+ million. And with 0.13 micron fabrication, they can stuff 500
million transistors on a chip that's the size of your fingertip.

Microsoft hasn't signed any deals with ATI for Xbox 2 yet.
 
S

Sprite Scaler

Sorry dude, you're wrong.

The next Nintendo console, be it GameCube 2, NES5, or whatever it is
called, will have an ATI graphics chip in it. XBox2 *might* have an
ATI graphics chip. or it could be an Nvidia chip. I would say it's
more likely to have an Nvidia chip than anything else. that's only way
MS could gauruntee backwards compatablity with Xbox games.
 
P

Phil

R4xx to be "Hundreds of Millions of Transistors" - 4:26 am EST - ben6
Rick Bergman, ATI's VP of Desktops presented at the Pacific Crest
Securities Investors Conference Forum. Some highlights

1. 9600 is shipping in volume with no yield issues.
2. R4xx will be the next generation chip next year and have hundreds
of millions of transistors on .13um
3. Integrated will be important going forward in desktop segment

http://www.rage3d.com/#1060676768


Well, **** ME! that's a lot of transistors.

If R4XX is going to be in the hundreds of millions of transistors,
then we can start to guess what R5XX will be, and also the next
Nintendo GPU too!

my guess:

R4XX = 200-300M transistors
R5XX = 300-500M transistors
GCN2/N5 GPU = 500M - 1 Billion transistors (lots of on-chip memory)

Prehaps Xenon but I seriously doubt they'll be supplying Nintendo w/ the N5 GPU.
 
P

Phil

Actually, it is quite the opposite. Nintendo and ATI have a contract
for which ATI is designing the GPU for the next console (and possibly
the next Gameboy too) This GPU for the next Nintendo console has been
in development since 2002 at the latest, and I suspect since even
before 2002. probably right sometime in 2000 or 2001.

No they haven't
It is NOT certain if ATI will make the XBox2 GPU, even though its a
strong possibility. there is no firm contract between Microsoft and
ATI that we know of, where as there IS a contract between ATI and
Nintendo. Right now, it is up in the air as to what graphics processor
will be in XBox2, be it ATI, Nvidia or someone else's chip. Microsoft
even wanted to make their own GPU. they can, because MS owns CagEnt,
the former 3DO hardware group that designed M2 and MX chipsets, which
were never used in a game console.
The only thing that is almost certain, barring any drastic change, is
that the next Nintendo console will have an ATI designed GPU, that
will likely be fabbed by NEC. ATI's west coast team (mostly former
ArtX engineers) is busy designing it at this very moment.

Here's the linkson the ATI MS deal being inked:
http://www.theregister.co.uk/content/54/32341.html
http://www.polygonmag.com/news/index.php?id=542
http://biz.yahoo.com/bw/030814/145156_1.html
http://microsoft.gamerfeed.com/gf/news/4021/
http://www.polygonmag.com/news/index.php?id=554
http://www.gamers.com/news/1443671
http://www.gamers.com/news/1444728/
http://www.gamers.com/news/1444748

As for PS3, it IS going to use CELL techology, because respected tech
websites have reported this over the last few years. I am not talking
about junk sites like Inquirer. I mean sites like EETimes and the
Microprocessor Report. And just to erase any doubt, Sony themselves
have said that CELL is in development for SCE, which is the
Playstation division. There is very little doubt that CELL will be in
PS3. but it's not only for PS3. And so far, CELL is on time and on
track for 2004 production, which means the PS3 console could be out in
2005. All you have to do is look around the web or usenet for proof of
this. (about CELL being in PS3.)

That is EXACTLY right :)
When the Emotion Engine was revealed in Jan or Feb of 1999, people
said it would NOT be used in PSX2, but it was.

Yeah, another good point there.
 

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