Moore on the next generation of Xbox after '360

A

AirRaid 1500

heh pun intended


EGM: "Last year we asked you about the successor to the Xbox 360, and
you told us, "The platform development team is taking a well-deserved
break, and they should come back in a year refreshed, looking for the
next challenge." OK, it's been a year. What are those guys working on
now?"


Peter Moore: "As with any platform group, they're always looking ahead
once they deliver a system. They start looking at scenarios, four, six
years from now--where will we be, what will the consumer be looking
for, what will be the capabilities of silicon [chips] in 2011, 2012,
whenever it is that the next next generation starts. These things take
years to develop; you have to work with partners to be able to build
the ncessary infrastructure to make sure the next-generation console
is truly a next-generation console. We're going to be ready for the
next generation if and when it arrives."


EGM: "What would have to happen at the end of this current Xbox 360
cycle for you to want to support it longer and more heavily than you
did Xbox1?"

PM: "While we're talking hypothetically about, I don't know, four to
six years from now, our plans are to continue to support the Xbox 360
for as many years as consumers want to buy it. I think that first-
party plays a large role in that. When you think of Halo, Gears of
War, Fable, Forza, and Project Gotham, to name just a few, you now
have franchises that we can continue to extend longer and deeper into
the lifecycle than we [were able to] in the first generation. [On Xbox
1] you could have said there was Halo and not much else, for better or
for worse. We've continued to build on a five- to 10-year plan with
first party that you're now starting to see the benefits of."

_________________________________________________________________________________


2011-2012 sounds just about right. I suspect we'll see a
significantly larger leap from Xbox 360 to the next Xbox, compared to
the leap from Xbox1 to Xbox 360 in terms of gaming performance,
features, etc.
 
B

boodybandit

AirRaid 1500 said:
heh pun intended


EGM: "Last year we asked you about the successor to the Xbox 360, and
you told us, "The platform development team is taking a well-deserved
break,

A deserved break?
From what?
Making (releasing) the most problematic console ever made in gaming history?
and they should come back in a year refreshed, looking for the
next challenge." OK, it's been a year. What are those guys working on
now?"

How about their next system actually working out of the gate and not need
several revisions and updates to work properly?
 
K

khee mao

boodybandit said:
How about their next system actually working out of the gate and not need
several revisions and updates to work properly?
yeah, Microsoft really cut a lot of corners to rush the 360 out the door, as
their strategy hinged on putting a lot of early pressure on Sony. in this
sense, the 360 launch was a success, even if it meant ditching hd-dvd for
dvd9, not having adequate cooling on early units, and not being able to
produce devices, shoddy or otherwise, in meaningful quantities.
 
H

HidariMak

yeah, Microsoft really cut a lot of corners to rush the 360 out the door, as
their strategy hinged on putting a lot of early pressure on Sony. in this
sense, the 360 launch was a success, even if it meant ditching hd-dvd for
dvd9, not having adequate cooling on early units, and not being able to
produce devices, shoddy or otherwise, in meaningful quantities.

HD-DVD was never mentioned as being even considered for the default
platform for the 360, and so far the DVD9 platform is proving to
deliver just as well in gaming. How could they cut a corner that
never existed? There were all sorts of pipe dreams mentioned by Sony
fanboys, in the months leading to the PS3 launch, about how blu-ray
gaming would deliver what just wasn't possible with DVD9. And unless
I'm missing something, we still haven't seen it.
 
J

John Lewis

heh pun intended


EGM: "Last year we asked you about the successor to the Xbox 360, and
you told us, "The platform development team is taking a well-deserved
break, and they should come back in a year refreshed, looking for the
next challenge." OK, it's been a year. What are those guys working on
now?"


Peter Moore: "As with any platform group, they're always looking ahead
once they deliver a system. They start looking at scenarios, four, six
years from now--where will we be, what will the consumer be looking
for, what will be the capabilities of silicon [chips] in 2011, 2012,
whenever it is that the next next generation starts. These things take
years to develop; you have to work with partners to be able to build
the ncessary infrastructure to make sure the next-generation console
is truly a next-generation console. We're going to be ready for the
next generation if and when it arrives."


EGM: "What would have to happen at the end of this current Xbox 360
cycle for you to want to support it longer and more heavily than you
did Xbox1?"

PM: "While we're talking hypothetically about, I don't know, four to
six years from now, our plans are to continue to support the Xbox 360
for as many years as consumers want to buy it. I think that first-
party plays a large role in that. When you think of Halo, Gears of
War, Fable, Forza, and Project Gotham, to name just a few, you now
have franchises that we can continue to extend longer and deeper into
the lifecycle than we [were able to] in the first generation. [On Xbox
1] you could have said there was Halo and not much else, for better or
for worse. We've continued to build on a five- to 10-year plan with
first party that you're now starting to see the benefits of."

_________________________________________________________________________________


2011-2012 sounds just about right. I suspect we'll see a
significantly larger leap from Xbox 360 to the next Xbox, compared to
the leap from Xbox1 to Xbox 360 in terms of gaming performance,
features, etc.


In 2011-2012, the Xbox360 is going to perform pretty shoddily compared
with a $300 PC in the same time-frame. Of course, the Xbox360 by then
will be viewed as an antique much as the PS1 today.

What PM did not say is that the successor to the Xbox360 is already in
early architectural design, will be called something different
(Xbox720 ?) will probably use 45nm process ( if IBM can make it work)
and will be fully software backward-compatible with the existing
Xbox360. All the flannel about "working with partners" etc is that...
just flannel to quell future product rumors cutting into existing
sales.

The current Xbox360 is no more complex and has no newer technology
than a single-board PC with an embedded graphics processor.

John Lewis
 
J

John J

John Lewis said:
On 12 Mar 2007 15:54:45 -0700, "AirRaid 1500" <[email protected]>
wrote:
In 2011-2012, the Xbox360 is going to perform pretty shoddily compared
with a $300 PC in the same time-frame. Of course, the Xbox360 by then
will be viewed as an antique much as the PS1 today.

Don't you mean a PS2 considering the timeframe? And considering the support
the PS2 is getting why is it such a stretch to believe that the Xbox360
could be supported the same way since Microsoft doesn't have the same
problems with component manufacturers it had with the original Xbox?
What PM did not say is that the successor to the Xbox360 is already in
early architectural design, will be called something different
(Xbox720 ?) will probably use 45nm process ( if IBM can make it work)
and will be fully software backward-compatible with the existing
Xbox360. All the flannel about "working with partners" etc is that...
just flannel to quell future product rumors cutting into existing
sales.

How do you know it will be fully backward compatible or anything about it
for that matter? Unless you're on the design team or work for Microsoft
it's a complete guesses.
The current Xbox360 is no more complex and has no newer technology
than a single-board PC with an embedded graphics processor.

John Lewis

What about the PS2? It's technology may be dated but it's still getting
games like God of War 2. And I don't hear a lot of people complaining about
the graphics in that game.
 

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