LCD aspect ratio problem 16:10

M

Mike Ruskai

The only thing I was wondering was how much performance hit it
puts on the card, running the desktop in a strange alternative
mode like that and then upscaling it for output at the
monitor's native res. I wonder if I'm losing framerate in
games from doing that?

Modern graphics cards don't suffer any performance hit from upscaling
output frames. It's all done after rendering.
 
N

Not Gimpy Anymore

chrisv said:
Bob Myers wrote:
(snip)

Probably by the same morons who didn't figure-out how to stop (really)
wasting space on their CRT's by adjusting the horizontal and vertical
stretch.


Would that be something easily found in the specs? I'm guessing not.
More contempt for the thinking user shown by the manufacturers.

Actually it is in most spec's, but then most shoppers don't understand
most of today's spec terms, and generally just go for whatever they
"think" they want ....

To the OP issue of aspect ratio, it was an intentional decision by
the panel companies, and integrators like BenQ have no real choice
in the matter... That said, there are very concrete reasons for having
originally developed the 16:10 ratio - and interestingly enough, even
many Microsoft folks don't know the history.... I was in a meeting
once when a MS guy asked the question - I answered the question
(to allow displaying 2 full A4 pages side by side) and it went completely
over his head - reason I know is some others did not hear the answer,
so asked it to be repeated, and he said something totally different.....
Remember the "original" 16:10 display was an aperture grill CRT,
not a LCD....
Also remember that panels intended for data display are the ones
with 16:10.... for the same original reason - 'course if doesn't mean
anything unless you're in Europe & using A4 format paper.... USers
generally have no comprehension of that aspect (pun intended...).
This is yet another issue that tends to fly in the face of the old
idea of "convergence" between data & entertainment.... IMHO.

Regards,
NGA
 
D

Del Rio

Modern graphics cards don't suffer any performance hit from upscaling
output frames. It's all done after rendering.

Thanks. I'd kind of hoped the answer would be that the
upscaling took place in some kind of post-processing step, but
it's relief to hear it affirmed.
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Top