internet gameplay lag

Q

Questing

Help! About 6 mos ago after the miriad of updates, I noticed extreme lag
playing SubSpace/Continuum. XP Home 32B SP3, P4 dual core, PCI-E 6600 video
card, 2GB ram. Religiously run upates on drivers, virus, defrag, etc. Have
170GB free on both 250GB HD. PC is dusted every 2 months. Any help is
appreciated!

Questing
 
D

db

maybe you ought to compare the
performance you are experiencing
with that of safe mode.

basically, xp should be lightening
fast that requires you to have
a seat belt on with that mobo.

--
db·´¯`·...¸><)))º>
DatabaseBen, Retired Professional
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P

Paul

Questing said:
Help! About 6 mos ago after the miriad of updates, I noticed extreme lag
playing SubSpace/Continuum. XP Home 32B SP3, P4 dual core, PCI-E 6600 video
card, 2GB ram. Religiously run upates on drivers, virus, defrag, etc. Have
170GB free on both 250GB HD. PC is dusted every 2 months. Any help is
appreciated!

Questing

http://en.wikipedia.org/wiki/Subspace_continuum

If by lag, you're referring to communications with a central server,
you can run the Wireshark program, to track all the packets sent and
received. If you see a lot of duplicated packets or [RST] packets,
the problem could be Internet related.

http://en.wikipedia.org/wiki/Wireshark

The first article says the game uses DirectDraw. Go to Start:Run and
execute "dxdiag", to start the DirectX diagnostic program. See if
everything there looks OK. That would only apply, if you thought the
graphics part of the game was slow. If the lag is network related, then
look more at how your networking is set up.

And it doesn't have to be your problem. Your ISP and their deep packet
inspection, can be used to screw up Internet traffic. ISPs have already
been caught, inserting [RST] packets to cause client connections to
drop. So the problem doesn't have to be inside your computer. It can
be elsewhere.

http://en.wikipedia.org/wiki/Deep_packet_inspection

And if you're using wireless equipment, try a cabled Ethernet connection
instead.

Paul
 

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