G
Guest
Hi all
I have been playing around with C# for a while now and can't seem to find any logically named functionality in the .Net framework to load a C# .dll at runtime in the same way you would do it in C/C++ using the Win32 LoadLibrary(...), GetProcAddress(...) and FreeLibrary(...) functions. Perhaps there is some completely different paradigm that I am unaware of to let me do what I want to do
Basically I am creating a application that is going to load a series of .dlls to extend its functionality. Now I understand that this would have to be very different as you can't have global functions in C#........and you don't have header files.........but there has to be some way to load in code from a source that has unknown contents
I would like to proceed doing this in C#, but if there is no way to accomplish this take then I will have to go back to poor old C++.
I have been playing around with C# for a while now and can't seem to find any logically named functionality in the .Net framework to load a C# .dll at runtime in the same way you would do it in C/C++ using the Win32 LoadLibrary(...), GetProcAddress(...) and FreeLibrary(...) functions. Perhaps there is some completely different paradigm that I am unaware of to let me do what I want to do
Basically I am creating a application that is going to load a series of .dlls to extend its functionality. Now I understand that this would have to be very different as you can't have global functions in C#........and you don't have header files.........but there has to be some way to load in code from a source that has unknown contents
I would like to proceed doing this in C#, but if there is no way to accomplish this take then I will have to go back to poor old C++.