G
Guest
I'm thinking to move from WinXP 32bit to Windows 2003 Server 64 bit.
But first I have some unclear issues that would like to clarify in here
using your kind help:
(1) Can I take a driver (like the Coerce Frame Grabber Driver) that is used
for Windows XP 32 bit and use it on the 64 bit system?
(2) Assuming the answer to (1) is true - Can I use the 32 bit driver from
within a 64 bit application?
Do I need to write mixed code in my application, I mean; does my application
should be build from mixed components (DLL's), some of them 32bit, and some
of them 64 bit?
How will the mixed 32/64 components will interface with each other?
(3) On a 64bit system; How a 32bit executable should communicate with a
64bit executable? Does the C#/.NET remoting and TCP will work to communicate
between the two?
(4) What is the maximum continuous memory chunk limit per process in a Win64
bit system (with and without the linkage switch and Boot.ini switch)?
(5) What is different between WinXP 64bit and Windows 2003 Server 64 bit?
But first I have some unclear issues that would like to clarify in here
using your kind help:
(1) Can I take a driver (like the Coerce Frame Grabber Driver) that is used
for Windows XP 32 bit and use it on the 64 bit system?
(2) Assuming the answer to (1) is true - Can I use the 32 bit driver from
within a 64 bit application?
Do I need to write mixed code in my application, I mean; does my application
should be build from mixed components (DLL's), some of them 32bit, and some
of them 64 bit?
How will the mixed 32/64 components will interface with each other?
(3) On a 64bit system; How a 32bit executable should communicate with a
64bit executable? Does the C#/.NET remoting and TCP will work to communicate
between the two?
(4) What is the maximum continuous memory chunk limit per process in a Win64
bit system (with and without the linkage switch and Boot.ini switch)?
(5) What is different between WinXP 64bit and Windows 2003 Server 64 bit?