Graphics.DrawString flickers... like mad...

T

Tom

Hey,

Probably not the best idea, but i'm trying to draw into a D3D app (3d
Modelling Program), to show what is going on with processor / hdd
activity / and teamspeak), but i am having some problems.

With an average FPS of 100, it flickers... Is there any way to draw that
smoothly with Graphics.DrawString, or can i do this with Managed DirectX
(DX8 application)?

Cheers

Tom
 
T

Tom

Or another alternative... Draw on TOP of the application, rather than
inside it (So that it doesnt need to repaint it as quick???)..

I dont know :S


Cheers
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Top