G
Guest
Hi everyone.
We're trying to diplay a message on the screen, and we want it to be always
there, regardless of whether a new application is run, which may occupy that
portion of the screen.
Put another way, I want a text (or other types of graphics) to be always
visible, even if a fullscreen game is run.
We realized that we need to write some data directly to the system (or
Graphics Card) memory, but the question is how we can access that memory
through .NET , say, C# for example.
Maybe we are wrong, please guide us if you thing there is another suitable
solution instead of wrting to the memory.
We're trying to diplay a message on the screen, and we want it to be always
there, regardless of whether a new application is run, which may occupy that
portion of the screen.
Put another way, I want a text (or other types of graphics) to be always
visible, even if a fullscreen game is run.
We realized that we need to write some data directly to the system (or
Graphics Card) memory, but the question is how we can access that memory
through .NET , say, C# for example.
Maybe we are wrong, please guide us if you thing there is another suitable
solution instead of wrting to the memory.