Cyberpunk 2077


V_R

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I am super interested in this one!

https://www.cyberpunk.net/en/

Cyberpunk 2077 is an upcoming role-playing video game developed and published by CD Projekt. Adapted from the tabletop game Cyberpunk 2020, it is set fifty-seven years later in dystopian Night City, California, an open world in which players assume the role of "V".

Using the REDengine 4 game engine, more staff members worked on Cyberpunk 2077 than worked on CD Projekt Red's previous game The Witcher 3: Wild Hunt. The developer also launched a new division, CD Projekt Red Wrocław, to support the game's development.


 

Becky

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Ooh that interview makes me even more keen for this game! :D I'm still playing The Witcher III (clearly loving it) and one of my favourite films is The Fifth Element, so I think this game will be one I sink a lot of time into. Can't wait to hear more about it.

I love how there was a reference to Cyberpunk 2077 in The Witcher III too, details like that always make me smile.
 
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V_R

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Details from IGN's preview.
  • CD Projekt describes the game as a "first-person RPG."
  • Gameplay is in first a first-person perspective, but switched to third-person during a cutscene.
  • You play a character named V (as in the letter).
  • V can be a man or a woman.
  • The stats you pick at the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool.
  • These stats are all pulled from the original tabletop RPG.
  • There are no classes at the start. Instead, you evolve the class you want to be as you play instead of picking a role.
  • You can drive cars in the game, and seemingly toggle between first and third person during this.
  • While driving in first-person, the U.I. appears diegetically on the windshield.
  • You can engage in combat while driving -- AI took over steering as you lean out the window and shoot at enemies.
  • CD Projekt also described Cyberpunk as a "mature experience intended for mature audiences."
  • The goal is for you to not only engage with the game world, but with its inhabitants.
  • Like Witcher, you take missions from NPCs and have dialogue options in conversations.
  • It's an open world that you open up more with "street cred." For example, a specific jacket might raise it by 5%, allowing you access to new places.
  • Completing a quest levels up your street cred.
  • The UI in the demo is extremely minimal at -- just a light compass and a small quest log.
  • UI expands during combat -- enemies have names, health bars, and what appear to be levels.
  • Some enemies have question marks instead of levels, possibly meaning they're much higher level than you.
  • Damage numbers pop up during combat.
  • There's a bullet-time-like ability that allows you to slow down time.
  • CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large.
  • Obstacles have several solutions depending on your skills. For example, V got to a door, but his hacking skill was too low. However, his engineering skill was high enough, so he could open a panel and bypass the door.
  • There's an inspection system lets you look super close at items and learn more about lore.
  • You use an inhaler to heal.
  • Gunplay feels slower than Doom or Borderlands, but faster than Fallout 4.
  • CD Projekt showed off some late-game abilities, including mantis-like blade arms and wall running.
  • We saw a boss fight against a dude in an exoskeleton. This included sliding under cars and taking cover.

It all sounds very good! :thumb:
 

Becky

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Sounds awesome! I'm looking forward to this far more than I am Fallout 76. I just wish we knew a release date! Surely must be next year?? I'm hoping so :D
 

Becky

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Gameplay footage! :thumb:


I'm not usually one for first-person, but this looks awesome :nod:
 
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Becky

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Someone on Reddit spotted that there's a single frame after the demo with a letter from the developers...

Sorry to have kept you waiting for this for so long!

Did you like what you saw? Because for us, the fact that we're finally showing you Cyberpunk 2077 is HUGE. Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by "immersion" when we talked about CP2077 being an FPP RPG? How does our vision of "cyberpunk by day" make you feel? We really want to know.

Aside from that, we think we owe you a few words of explanation on why we're showing you this gameplay now, some time after industry professionals and media saw it at E3 and gamescom.

Each time we discussed the idea of showing the game to you (and we discussed this idea a lot), we were ending up in this "we're not 100% sure" limbo. Why? Because (for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. It's not the case here. Cyberpunk 2077 is deep in development. We have a lot of design ideas, a lot of mechanics being playtested, but we don't know what we'll end up with at launch. This makes publishing videos like what you just saw risky --we don't want gamers saying 'but in that previous video that gun was shooting differently', or 'why did you change the interface?'. Change is inherent to game development and there's a ton of things being modified each day. Our fear was (and kind of still is) that you'll think what you just saw is how Cyberpunk 2077 will look like 1:1.

What gave us that extra confidence to show you a work in progress game? Good initial feedback from people who are accustomed to see games at various stages of development. What they told us (and they told us they really liked what they saw) gave us the boost we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful audience --you.

So... here's what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). We sincerely hope you liked it.

Again, thank you for your patience and all the thoughts you shared with us.

Yours,

CD PROJEKT RED
 

Ian

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Oh man, this looks like it could be so good! :D
 

Becky

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I love the Keanu reveal!!


Also the whole "You're breathtaking!" thing was adorable and hilarious :lol:
 
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floppybootstomp

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It does look good but release is more than 10 months away :(

I'll start taking an interest on New Years Day I think.

Wonder how much it'll cost?

For now, I'll just look forward to September 19th this year.
 

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