Buffer overruns

K

kelvin.koogan

Anyone any good ways of debugging buffer overruns? The buffer overrun
seems to be detected during garbage collection, judging by the call
stack, so I have no idea where the actual overrun took place. Is there
anyway I can get a handle on the buffer which is experiencing the
problem?

Googling the problem suggests using windbg, but I'm not having any joy
with that.

TIA,
KK
 

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