Trimble Bracegirdle said:Its just over two years since I made certain to get a DX10 card (Nvidia
GTX8800)
in the expectation then that I would really need DX10 soon.
Two years later I have never needed to use DX10 & don't feel I'm missing
out.
DX11 had better work on DX10 cards or I shall not be alone in stamping my
feet & screeching at the Sky.
Its just over two years since I made certain to get a DX10 card (Nvidia
GTX8800)
in the expectation then that I would really need DX10 soon.
Two years later I have never needed to use DX10 & don't feel I'm missing
out.
the gfx was a bit better than with plain
DX9.
I did reading about DX11. It appears nVidia implemented their own
hardware solution (CUDO and PhysX),
and AMD implemented their own
solution (hardware support of Havok engine).
But what's likely to
happen, both will also support OpenCL, which is a software interface
to the graphical effects.
which was which.
Probably get flamed for that last analogy.....
TBH, I would not be able to tell the difference if I did not know
which was which.
Trimble said:DX11 had better work on DX10 cards or I shall not be alone in stamping my
feet
& screeching at the Sky.
Oliver said:Antonio Huerta wrote :
OpenCL is another equivalent to Nvidia's proprietary CUDA (meaning
allowing for general purpose computing on the GPU, not necessarily
graphics) - this time a cross-platform multi-vendor open standard effort
which is headed by Apple, IIRC.
I definitely can see a differerence in those games that support dx 10
especially fsx.Lighting is much better.
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