the AIM protocol is a closed protocol owned by AOL (known as OSCAR), so it's
details aren't published. However, they've been reverse engineered fairly
effectively i.e. ethereal has one that can decipher messages cleanly. Theres
some unofficial documentation @ http://gaim.sourceforge.net/protocol.php,
you'll have to write your own sockets code.
the AIM protocol is a closed protocol owned by AOL (known as OSCAR), so it's
details aren't published. However, they've been reverse engineered fairly
effectively i.e. ethereal has one that can decipher messages cleanly. Theres
some unofficial documentation @ http://gaim.sourceforge.net/protocol.php,
you'll have to write your own sockets code.
You can use AIM - it's just a matter of figuring out the protocol. One
poster gave a reference to a document that covered what was known.
Another option, is to download the gaim source, and look at it. It's
free and handles AIM (as well as several other protocols) flawlessly.
How funny... I never noticed, but the link was to the gaim site
There are some links from there to various Oscar docs. I'm looking
through a couple now - and I see no reason that this can't be
implemented in .NET...
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