I have to see that also for myself yet... I mean both have 8 pipelines,
256bits memory acces..the mayor difference is R350/R360 versus R420 wich
means you get 3Dc compression and the new anti-aliasing trick!
I have to see that also for myself yet... I mean both have 8 pipelines,
256bits memory acces..the mayor difference is R350/R360 versus R420 wich
means you get 3Dc compression and the new anti-aliasing trick!
Does anyone actually use AA in any games? Sure it's worth turning on
to impress your mates during a 3dmark03 demo run, but whenever I play
a FPS, AA just makes text (usually messages from your team mates)
almost unreadable!
Does anyone actually use AA in any games? Sure it's worth turning on
to impress your mates during a 3dmark03 demo run, but whenever I play
a FPS, AA just makes text (usually messages from your team mates)
almost unreadable!
GTA Vice City can use 6x anti aliasing...else it's quite "horrible" to play
for a while!
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