R
Ron Vecchi
I recently picked up a Managed Direct 3d book and the examples are in c++.
I've always used C# and wonder if c++ is more suited to Direct 3D
programming. Of course I know they both access the same framework so I'm
thinking their is no difference. But, it seems all examples either on the
net or in books are always in c++, Is this because of tradition seeing that
before c#, c++ was the better alternative? Or am I safe to just convert the
code and move on with c#
I've always used C# and wonder if c++ is more suited to Direct 3D
programming. Of course I know they both access the same framework so I'm
thinking their is no difference. But, it seems all examples either on the
net or in books are always in c++, Is this because of tradition seeing that
before c#, c++ was the better alternative? Or am I safe to just convert the
code and move on with c#