M
Michael Nemtsev
Hello pramod,
As was recomended use DirectSound API (DirectX part)
Download the latest DirectX SDK and there will be the "CaptureSound" C# sample
References: http://msdn.microsoft.com/coding4fun/gamedevelopment/beginning8/default.aspx
p> How do i capture voice and playback that again?
p> I am working in C# VS.2005
p> Thanks & Regards,
p> Pramod
---
WBR,
Michael Nemtsev :: blog: http://spaces.live.com/laflour
"At times one remains faithful to a cause only because its opponents do not
cease to be insipid." (c) Friedrich Nietzsch
As was recomended use DirectSound API (DirectX part)
Download the latest DirectX SDK and there will be the "CaptureSound" C# sample
References: http://msdn.microsoft.com/coding4fun/gamedevelopment/beginning8/default.aspx
p> How do i capture voice and playback that again?
p> I am working in C# VS.2005
p> Thanks & Regards,
p> Pramod
---
WBR,
Michael Nemtsev :: blog: http://spaces.live.com/laflour
"At times one remains faithful to a cause only because its opponents do not
cease to be insipid." (c) Friedrich Nietzsch