G
Guest
I have a bunch of code to get an input line from user like ensuring input is
a character rather than RightButton, and deleting past char if delete is
pressed. Can you think of an easier way to get the text that exist when the
user presses enter? Thanks.
private void m_textbox_KeyDown(object sender, KeyEventArgs e)
{
if (M_reading)
{
if (e.KeyCode == Keys.Enter)
{
M_reading = false;
mre.Set();
}
else
{
string key = e.KeyCode.ToString();
if (key.Length == 1 || e.KeyCode == Keys.Space) etc.
etc....
M_str += e.KeyCode.ToString();
}
}
}
a character rather than RightButton, and deleting past char if delete is
pressed. Can you think of an easier way to get the text that exist when the
user presses enter? Thanks.
private void m_textbox_KeyDown(object sender, KeyEventArgs e)
{
if (M_reading)
{
if (e.KeyCode == Keys.Enter)
{
M_reading = false;
mre.Set();
}
else
{
string key = e.KeyCode.ToString();
if (key.Length == 1 || e.KeyCode == Keys.Space) etc.
etc....
M_str += e.KeyCode.ToString();
}
}
}