O
Ole
I got a problem with serial port read which I use like this:
sp.Read (byteBuffer, 0, 100);
but the problem is that it returns before it has read the 100 bytes - is
there a way to set up the port in a syncronious state so that it wont return
before it has finished? And no - I can't use the work around to smaple until
I got all 100 bytes read because I use the timeout option in my app.
Thanks
Ole
sp.Read (byteBuffer, 0, 100);
but the problem is that it returns before it has read the 100 bytes - is
there a way to set up the port in a syncronious state so that it wont return
before it has finished? And no - I can't use the work around to smaple until
I got all 100 bytes read because I use the timeout option in my app.
Thanks
Ole