Z
Zytan
What's the best way?
I could use sockets, but that's overkill. I could use pinvoke'd
SendMessage() like Win32, but I assume there's a C# wrapper for this.
What might it be? The receiving program still needs to respond to a
user message, and how would C# allow this? I've seen some people use
events to send data, but how it works isn't entirely clear to me.
Any thoughts would be appreciated......
Zytan
I could use sockets, but that's overkill. I could use pinvoke'd
SendMessage() like Win32, but I assume there's a C# wrapper for this.
What might it be? The receiving program still needs to respond to a
user message, and how would C# allow this? I've seen some people use
events to send data, but how it works isn't entirely clear to me.
Any thoughts would be appreciated......
Zytan
