Runtime Error R6025

G

Guest

Running XP Pro, MM2.1 and SP2.

Every time I export my movie back into my DV camera, it stops at the same
point (29%) and just hangs. After waitng an hour or so, I click Cancel and a
pop-up comes on displaying:

"Active Title Bar" =
Microsoft Visual C++ Runtime Library

"Window" =
Runtime Error
Program C:\Program Files\Movie maker\moviemk.exe
R6025 - pure virtual function call

I've been successful many times before without problems. Not sure what's
causing this?

I notice in some similar posts it mentions "if you are crashing and get a
chance to send the report into MS, please do so, then post back the bucket
number". As it does not crash I cannot send an error report.

I also noticed in other posts mentions of "Microsoft Visual Studio". I've
never heard of this so don't believe it's on my computer?

Any help on this matter would be greatly appreciated.
 
J

Jeffraham Prestonian

Jay said:
I also noticed in other posts mentions of "Microsoft Visual Studio". I've
never heard of this so don't believe it's on my computer?

Unless you write applications for the web or MS-
based client/server apps, I wouldn't think you would
have MS Visual Studio installed. It's not an image or
video editing package.
..
 
G

Guest

Thankyou jeffraham.. you'd be right then, I do not do either of these. Just a
simple XP/MovieMaker newbie who was doing okay up until the weekend.
 
G

Guest

If anyone is able to help I have some more info. Looking at the Event Viwer
Application logs I can see this keeps happening:

Faulting application moviemk.exe, version 2.1.4026.0, faulting module
qedit.dll, version 6.5.2600.2180, fault address 0x00025b9b.

I replaced and manually registered this dll file
(C:\WINDOWS\system32\qedit.dll) and this did not fix the problem. Should this
dll file also appear in the C:\Program Files\Movie Maker location?

I then checked the MM2.1 "list of installed codecs or filters" and it's
empty. So I don't think I have a conflict there?

Checked and followed advice from PapaJohn site but to no avail.

Notes: Running DirectX 9c and WMP10.
 

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