Raise Maximum Compiler Error Limit?

P

Peter Wilson

I am running a VB.Net conversion project and have run into a severe
problem compiling the application. The project has a main project with
about one hundreds forms. (Did I say badly structured?)

The number of compiler errors is limited to 100 approx. These errors
from various forms all relate to a missing shared component which
references everything else in sight (VB6 rules!). "SharedComponentX is
not a member of NamespaceY"

I never reach any of the errors for the shared component so I have no
way of fixing it. I am reduced to trying to compile the shared component
without any help from the VB compiler (Ugh!)

Surely this is a bug in the VB compiler? It should present errors in a
bottom up way, instead of top down.

Is there any way to increase the compiler limit?
 
L

Larry Lard

Peter said:
I am running a VB.Net conversion project and have run into a severe
problem compiling the application. The project has a main project with
about one hundreds forms. (Did I say badly structured?)

Nothing necessarily wrong with having 100 forms.
The number of compiler errors is limited to 100 approx. These errors
from various forms all relate to a missing shared component which
references everything else in sight (VB6 rules!). "SharedComponentX is
not a member of NamespaceY"

I never reach any of the errors for the shared component so I have no
way of fixing it. I am reduced to trying to compile the shared component
without any help from the VB compiler (Ugh!)

Surely this is a bug in the VB compiler? It should present errors in a
bottom up way, instead of top down.

I would think working out the top and the bottom would be beyond a mere
compiler :)

Perhaps you could try this:

Create a new blank project
Add SharedComponentX to the new project
You willl obviously get errors where SharedComponentX refers *out* -
but hopefully you will also get the internal problems, which you can
then fix
Now from the main project, you will be able to fix the 'top' errors now
that the 'bottom' ones are fixed
 

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