:
Do you mean you haven't noticed an increatse in FPS? If so, you may have
vsync enabled. This effectively caps your frame rate at the vertical
frequency of your monitor. In my case 75FPS to correspond with the 75Hz
refresh of my LCD panel.
Hi Joe. Thanks for you answer.
I did a little more tests, and here is what I do :
in ATI driver :
- set Performance/Quality slider in the middle for OpenGL
in the game :
- set driver to OpenGL
- set preferences to "Normal"
- disable vsync
- enable FPS display on the screen ( /hud_iStats=1 in console )
- find a particular position in the game where FPS are low (below 50)
and save game at that position
- do changes in graphics options, and compare FPS !
Results : whichever resolution I choose, whichever option I change,
I always get nearly the same FPS at this particular position :
640 x 480 => 49 FPS
800 x 600 => 49 FPS
1024 x 768 => 48 FPS
1280 x 1024 => 47 FPS
I can't beleive it !!!!
Of course if I move in the game, FPS is changing, and can go up
to 200 FPS. But why it seems not to depend on resolution, nor
graphic options ????
Does anybody know what could be wrong with my setup ?
Best regards.