P
Pritcham
Hi all
Apologies if this is a stupid question as I'm not a C# person but I've
seen some C# code where in the interface definition a property
(EntityState) is defined as readonly (EntityState EntityState {get;})
but when it comes to the base class implementation it's implemented as
read/write (i.e has a getter and setter)- is this normal in C#?
Again, apologies if it's a dumb question, just being nosey and trying
to learn something!
Cheers
Martin
Apologies if this is a stupid question as I'm not a C# person but I've
seen some C# code where in the interface definition a property
(EntityState) is defined as readonly (EntityState EntityState {get;})
but when it comes to the base class implementation it's implemented as
read/write (i.e has a getter and setter)- is this normal in C#?
Again, apologies if it's a dumb question, just being nosey and trying
to learn something!
Cheers
Martin