physics engine

  • Thread starter Thread starter Joan Parera
  • Start date Start date
J

Joan Parera

Hello everybody,
I have been searching around the net for a good (commercial or
non-commercial) physics engine written in C#. Unfortunately I only know
the existence of many physics engine (novodex, ageia, etc.) but they are
written in c++.
Does anybody know/has any notice/has heard of any written in .net
language or if any wrapper has been done for the above?

Thanks in advance
 
why can't you create your own wrapper to the dll or com library? Unless you
are after real time performance, i'd say that would be sufficient.

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Joan said:
Hello everybody,
I have been searching around the net for a good (commercial or
non-commercial) physics engine written in C#. Unfortunately I only know
the existence of many physics engine (novodex, ageia, etc.) but they are
written in c++.
Does anybody know/has any notice/has heard of any written in .net
language or if any wrapper has been done for the above?

Thanks in advance

Here Ya go:

http://homepage.ntlworld.com/david.walker530/ode/
ODE Wrapper

http://www.thejamesrainenetwork.co.uk/ode/ode.html
ODE.NET

http://www.pepperboy.net/ode.asp
ODE.NET2

http://sourceforge.net/projects/newton-dotnet/
Newton Physics .NET
 

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