G
Guest
I've been banging my head over this for a few hours and I'm not finding any
good code samples to demonstrate MultiThreading in C# Framework 1.1 that
shows me how to basically have the UI code stay separate from the Threading
code but allow a return parameter to the UI.
I'd like to have something like the following pseudocode....Is this even
possible?
main.cs
{
Do some work
Setup some threads
launch thread a
launch thread b
UI is able to do some more work
get notified when thread a AND thread b has been completed
do some conditional work only when tr
}
class longrunningstuff.cs
{
do some really long running stuff (thread a and b, etc)
}
good code samples to demonstrate MultiThreading in C# Framework 1.1 that
shows me how to basically have the UI code stay separate from the Threading
code but allow a return parameter to the UI.
I'd like to have something like the following pseudocode....Is this even
possible?
main.cs
{
Do some work
Setup some threads
launch thread a
launch thread b
UI is able to do some more work
get notified when thread a AND thread b has been completed
do some conditional work only when tr
}
class longrunningstuff.cs
{
do some really long running stuff (thread a and b, etc)
}